“This Fixation With Twentieth-Century Super-Heroes Has Got To STOP!” COMICS! Sometimes Everything Is In Fact Awesome When You Are Part of A Team!

In order to belay any simmering suspicions that I loathe and resent super-hero comics I look at a comic filled to the brim with them. A whole mess o’ super-heroes, a veritable Legion in fact!  photo DCPSL06B_zpsyrcvoek0.png SUPERBOY'S LEGION by Davis, Farmer, Horie, Horie & Prentice

Anyway, this… DC COMICS PRESENTS: SUPERBOY’S LEGION #1 Art by Alan Davis & Mark Farmer Written by Mark Farmer Lettered by Pat Prentice Coloured by Richard & Tanya Horie Legion of Super-Heroes created by Al Plastino & Otto Binder Superboy created by Joe Shuster & Jerry Siegel DC Comics, £2.99 (Comixology) (2001)

 photo DCPSL01B_zpsu4neju1o.png

I don’t know if it’s because I’ve never been a big joiner(1) but the Legion of Super-Heroes has always left me cold reading-wise. They always seemed like a bunch of stiffs, basically. Running around the place with their simple-minded names(2) and, worst of all, sitting in judgement over their peers like some frightful clench of Prefects(3). And then there’s Superboy, like the kid from the council estate who got a scholarship to The Good School and now has to jump through the hoops of his “betters” before they’ll let him join The Debating Society. Super Class Traitor more like. His only weakness is kryptonite. And peer pressure. Ugh, who’d want to join that bunch of joyless inverts anyway? Jumped up chumps, every man Jack of them. Legion of Supercilious Bores. So, no I don’t know how to “fix”(4) the Legion of Super-Heroes(5).  Anyway, the failure to love them is of course mine(6), because I am a maladjusted misanthrope with a chip on each shoulder(7) rather than the well-adjusted, thrusting  young shaver the concept is designed to appeal to. And yet I bought this comic(8). Was I looking for something to trash in order to temporarily quiet my raging personal insecurities via the belittling of other more talented people’s work?(9) No, because I don’t do that(10), not on purpose anyway(11). No, I was looking for an Alan Davis comic(12). Because I like Alan Davis comics, but do I like Alan Davis Legion of Superheroes comics?

 photo DCPSL02B_zps9btyqmmc.png SUPERBOY'S LEGION by Davis, Farmer, Horie, Horie & Prentice

Yes. It’s GOOD!

NEXT TIME: I recall a gypsy woman, silver spangles in her eyes. Actually, scratch that, I’ll probably just look at some COMICS!!!

 

Just kidding, of course there’s more(13)! Think of this as one of those post credit sequences that are so popular today(14).  It’s not just an Alan Davis Legion of Super-Heroes comic though, more precisely it’s an Alan Davis and Mark Farmer Legion of Super-Heroes comic. While Mark Farmer predictably enough continues his robust, decades long, and largely unsung support on Alan Davis’ classically joyful art, here he also scripts. This is clearly his “Shining Time”(15). Second fiddle’s an honourable role, but here Farmer steadies his nerves, clears his throat and takes centre stage (16). He doesn’t disappoint either. Farmer’s script eschews grandstanding and pandering, being a thing of efficiency, event and momentum which despite its space-spanning scope and cavalcade of characters retains focus and clarity throughout. There’s plenty of exposition but it all slips past smoothly thanks to the art’s creamy cheeriness, which jollies things along even when people are saying things in a less flamboyantly discursive way than the is the apparent modern preference(17).  The strength of the writing is easily missed, as it’s the kind of ‘invisible’ writing that would rather tell a tale well than draw attention to itself (or its author), still what no one can miss is the level of affection for the Legion herein. But which Legion?

 photo DCPSL04B_zpsnaei3vfl.png SUPERBOY'S LEGION by Davis, Farmer, Horie, Horie & Prentice

Because, even more precisely, SUPERBOY’S LEGION is an Alan Davis and Mark Farmer Elseworlds Legion of Super-Heroes comic originally published in 2001 as two-issues. DC hasn’t done Elseworlds for a bit, so quick recap for the chap at the back: these are stories where familiar characters are presented in a new way, usually heavily imprinted with the DNA of an atypical genre. So in one story Steampunk Batman might fight Jack The Ripper, in another Superman might have landed in Wales and wondered what to do with himself, in yet another Aquaman might be a PI with the power to talk to his own arse, or perhaps Wonder Woman sells hot dogs in Central Park by day and sleeps fitfully at night, or what have you(18). Much of the fun comes from recognising the deviations from the accepted norm and the little thrill of uncertainty this lends the narrative(19).

 photo DCPSL07B_zpsmfetqro5.png SUPERBOY'S LEGION by Davis, Farmer, Horie, Horie & Prentice

Alas, I got none of that entry level fun as I am basically unversed in the Legion of Super-Heroes(20) and, anyway, they keep dicking about with it(21). Proper Legion of Super-Heroes fans will thus get a lot more out of this than me(22). But I got plenty as it was. Because what I got was a rock solid exercise in Old School Super-Heroics. The set-up is that Superboy’s rocket is found in the 30th Century instead of the 20th Century, and he is adopted by a fabulously wealthy grump, R J Brande, rather than a folksy farmer and his wife. It’s a future of cleanliness and conformity(23) monitored by the Science Police and dependent upon the Universo supercomputer(24).

 photo DCPSL05B_zpsefpmtxfs.png SUPERBOY'S LEGION by Davis, Farmer, Horie, Horie & Prentice

Superboy is a typical young lad on the cusp of adulthood, chafing against both the restrictions of the Science Police, who are always on at him for the property damage his larks incur, and his dad who wants him to settle down a bit. The book opens with Superboy buying two Future Ice Creams(25) to patch things up with his dad but the Science Police get all shirty, and in a fit of pique Superboy flies off and bumps into a Green Lantern who he helps fight a right bunch of Khunds(26). Inspired by the example of the Green Lantern Corps, who pick up the space sector slack of the Science Police but are undermanned, Superboy decides to form his own team. Space being a frisky place he immediately aids a luxury space cruiser being mounted by a blister beast and ends the encounter with two new team mates who take the names Saturn Girl and Cosmic Boy(27). Televised try-outs ensue so we get the classic image of the three sat behind a desk in judgement as new peculiarly powered members gravitate to the trio, like peculiarly powered iron filings to three judgemental magnets. Then the plot proper kicks in with an asteroid to be averted, internal squabbles, the Fatal Five proving their name’s no lie and a special guest 20th Century villain with universal enslavement on his mind. Gosh, what capers ensue!

 photo DCPSL03B_zpsdfmua9qx.png SUPERBOY'S LEGION by Davis, Farmer, Horie, Horie & Prentice

Thrilling capers they are, to be sure. And delivered with an enviable level of clarity and zest. Surprising no one who has ever read anything by the team, Davis & Farmer’s art is a quiet masterclass in large scale super-heroic storytelling but also excels at the quieter stuff. From Space battles and inter-dimensional wing-dings  to smaller moments when a smile says all that needs to be said, this team spins a magical yarn as colourful as Superboy's speed trail flattened to fractals like a  sparkling sherbet space trail. Yeah, sherbet. You know, for kids. GOOD!

 photo DCPSL08B_zpsavvruqhu.png SUPERBOY'S LEGION by Davis, Farmer, Horie, Horie & Prentice

 

 The Irritating Footnote Section:

(1) i.e. joiner as in joining groups, rather than as in joining pieces of wood. I mean, I’m crap at that too but that’s not what I’m on about.

(2) Bouncing Boy! He’s a boy who bounces! Matter-Eating Lad! He’s a lad who eats matter! Flaming Anus Lass! She…that’s right.

(3)Yes, a clench of prefects. See also: A colon of Politicians. A shit of bankers. A Cameron of tax evaders. A PM of lies. Etc. Etc.

(4) Judging by comic book site comments this is a subject which taxes the minds of more middle aged men than is strictly seemly. The relative merits of “guest beers”, smirking at the casual racism of Jeremy Clarkson, wearing a caramel coloured leather blouson with the sleeves rolled up, and giving a chuff about how to “fix” the Legion of Super-Heroes are, apparently, to the menopausal male as pianos were to Liberace.

(5) Unless it’s like you “fix” a cat, in which case I’ll bring the bricks.

(6) Obviously.

(7) “Chips on my shoulder/More As I grow older...”, 'Chips on My Shoulder' by Soft Cell taken from the LP 'Non-Stop Erotic Cabaret' (1981).

(8) In fact a “digital file”. Did you know that the first recorded digital files can be found on cave walls in Indonesia and date back 40,000 years. Remarkable.

(9) Yes, this is the only reason people don’t like something. Clearly.

(10) Trust me, I have read some real crappers and refrained from banging on about them. That HELLBREAK for e.g. was a load of refried beans with all the character and depth of a 1980s 8-Bit arcade game, but with all the charm and intelligence left out. There was at least one whole page in the second issue (hey, I gave it a chance) devoted to a guy smoking silently while stood next to a jeep. I cannot be doing with that kind of Bendisian page wastage. But also, around then the artist was legitimately bemoaning the fact that he barely made enough coin to, well, play a 1980s 8-Bit arcade game. So, you know, since the art was the best bit and I wish him no ill, I didn’t feel like adding insult to injury. Christ, my big heart, it beats for the entire world! HELLBREAK is still going so I hear. Had I intervened, who knows? Such is the scary Amy Irving in The Fury-like power of my critical voice.

(11) DKIII: TMR, however, see, is an absolute botch job for which everyone involved should look as guilty as a startled masturbator. Great Hera, if any book should be good it’s this thing. It’s DC’s Big Ticket Book of 2016, supported by all the marketing muscle and sales inflating methods available, and it’s even by people who have done good work previously on occasion, and yet it’s ineptitude is so great and unwavering in its consistency that it’s tempting to suggest it’s most entertaining display is of its contempt for the audience. And the Talent involved in DKIII:TMR will not be short of coin, you betcha. So, yeah, I’ll be nailing that one to the wall as long as it deserves it. I mean, there are bad comics and then there’s just flat out taking the piss.

(12) Alan Davis the UK comic artist of CAPTAIN BRITAIN fame, not Alan Davies the tousle haired and reliably unthreatening UK comedian.

(13) Brevity being the soul of wit, I am of course possessed of little of it. So, wiping the tears of self-satisfied laughter from my eyes I shall continue…

(14) Insert dismissive remark about people choosing of their own free to sit in the dark for fifteen minutes to catch a glimpse of Thanos’ ring. Then run.

(15) Thomas And The Magic Railroad (2000).

(16) Unfortunately comics is(are?) a visual medium and Alan Davis’ (and, ironically, Mark Farmer’s) art is a pretty visually arresting thing. So Mark Farmer’s moment in the spotlight can’t help but be a bit a bit like when Ernie Wise comes out on his own, but everyone’s really looking at Eric Morecambe walking across the background in his mac with his little carry case. Still, better Ernie Wise than Tommy Cannon, eh? Small mercies, Mark. Small mercies, son.

(17) I mean, I think it’s fair enough, personally. Exposition, that is. At work I don’t mumble and stutter, and lurch disconcertingly into BOLD without cause in a kind of flamboyantly exaggerated distortion of human speech patterns. That sort of jibber jabber has nothing whatsoever to do with realism and everything to do with paying writers by the page. Exposition isn’t the sin, clumsy exposition is. There’s no such sin on these pages.

(18) Basically Elseworlds then are like a lot of Grant Morrison’s cape work, particularly that typified by his MULTIVERSITY “project”. But, regrettably, Elseworlds are usually done by lesser talents who haven’t the wit to limit themselves to waving slightly different versions of B’wana Beast about while an intimidatingly intelligent coterie of fandom maintain they have gleaned the Face of The Returned Christ in such skeletal concepts.  No, these Elseworld schmucks instead are reduced by the paucity of their talent to attaching these rejigged characters to such jejune concepts as stories. The poor fools. They should have done a metafictional Mobius loop which on closer (i.e. any) inspection was just fancy window dressing adorning an attack on narrative devices Alan Moore (Boo! Rapey! Boo! Rapey rapey Boo Boo! Etc.) stopped using twenty years ago. That Frank Quitely’s good though. He did an Elseworlds with Alan Grant(?) where Batman went to Scotland. Actually it might not have been an Elseworlds, I don’t think Batman going to Scotland is enough of a paradigm shift to merit an Elseworlds label. There has to be a bit more to it than that. Scotland has its quirks but not enough for an Elseworlds, I think. Hmmm, I’m kind of drifting lazily away from any point whatsoever here aren’t I? Which, funnily enough, is what happened to the Elseworlds stuff in the end.

(19) e.g. in SUPERMAN: BOOGIE NIGHTS (by Brian Wood and Frank Cho) Jimmy Olsen chokes to death on his own balls.

(20) When I rashly accepted Brian Hibbs’ generous (and no doubt in hindsight much regretted by Old “Two Shops” Hibbs) offer to ruin everything he had worked for on this site he asked me to suggest a Legionnaire so I could have an icon next to my name. I didn’t have a clue. I’m sure he thought I was prevaricating (which I was; I am made of Fear) but (also) really I didn’t know what he was on about. I can’t even remember whose icon I ended up with. Is there a Ball Breaking Lad? Bad Taste Boy?  Who am I? Who is the fictional construct to which my virtual identity has been attached? And I thought I was in an existential crisis when I was fourteen!

(21) Sorry, I mean “fixing” it. See (4) and (5).

(22) A big old Legion of Super-Heroes chubby, pulsing like a beached fish gasping for breath. Unless they are so deep in senescence(4) that it’s just a flicker of a twitch.

(23) It’s a future that’s creepily free of wear and tear in that special way which suggests somewhere out of sight there are planets full of stooped and hollow eyed thralls doing all the proper graft its upkeep requires.

(24) I know, we can all see where this is going, right? If you are going to build a supercomputer don’t cut corners and be sure to develop a super-virus checker, or have a big OFF switch. Did no one heed Colossus: The Forbin Project (1970)!?!

(25) Solar Swirl, natch.

(26) That’s a pretty dodgy pun to slip into a kids comic. Kudos!

(27) Yes, it is awfully convenient. You’re going to have to go with a lot of stuff like that. Just relax and let it happen. It's called - COMICS!!!

Wait, What? Ep. 117: Sometimes Dead is Better

PhotobucketOne of Annie Wu's great covers from the interior of Hawkeye #8.

Yep, it looks like this posting on Monday thing might be our new podcasting schedule for the conceivable future.  I hope it is not a problem for everyone (including Hibbs, who just posted the shipping list a few hours ago, do go check it out and comment.

After the jump: our charming and trying-hard-to-be-respectable old chum--the show notes.

0:00-5:11:  Here's our opening, a bit more truncated than usual, just so we can jump in with the Bizarro talk and humor for children. 5:11-11:41:  This is definitely a full spoiler episode for the stuff discussed (although as Graeme points out, a lot of the stuff under discussion have discussed and spoiled by the mainstream press).  And although that sounds like the perfect lead-in to our discuss about Batman, Inc. #8, we actually end up talking a bit about Channel 52, DC's spoilery back-up feature currently in all its books, Dan Didio's writing which leads into Graeme's discussion of... 11:41-18:46:  the latest issue of Legion of Super-Heroes, by Paul Levitz and Keith Giffen.  Graeme makes it sound pretty amazing, let's put it that way. 18:46-22:26: Graeme has also read Action Comics #17 (which Jeff read last week) and Graeme is far kinder about the work than Jeff was. 22:26-32:24: And so by comparison and contrast, there should be a discussion of Batman, Inc. #8  starting here…but instead we give a shout-out to Excalibur Comics in Portland, Oregon and grouse a bit about the Constantine preview currently popping up in DC books. 32:23-49:13: And then *finally* we get to Batman, Inc. #8.  A lot to talk about here, with Graeme bringing the hard questions and Jeff bringing the jabber. 49:13-1:05:55:  Also, in another round of DC Catch-Up, Jeff read Batman and Robin #17, that strange book that bridges the Morrison and Snyder sides of the Batverse, and what its future might be post-Batman, Inc. #8. 1:05:55-1:08:40:  Getting away from the Big Two books, Graeme and Jeff are both pretty enamored of Jennifer Blood, issues #22 and #23. We are very careful not to spoil any of the very big things going on in this book, but they are pretty darn good. 1:08:40-1:18:18:  Saga #10!  Although we start off by saying we will not spoil the end of Saga #10--Spoiler!!--we totally go on to spoil the end of Saga #10. 1:18:18-1:22:21: Jeff really liked issue #34 of Prophet, since he feels that Simon Roy really bring the "Space Conan" vibe to the issues he works on. 1:22:21-1:33:26:  Graeme and Jeff are apparently really out of the swing of answering questions, but we do have a few things to talk about that have been brought up by commenters in our threads recently about craft and intention and clarity. 1:33:26-1:42:37: It's been a while since we've digressed to cover other areas of pop culture, but Graeme has a recommendation for Jeff: The Following.  What does the show have to do with DC Showcase: World's Finest, The Strangers and Bad Machinery, both from Oni Press ?The answer may surprise you! (Probably not, but, hey, you never know…) 1:42:37-1:45:21: Jeff has a recommendation in his very-late-to-the-party kind of way.  If you like your comics in digital format, David Boswell has put up (nearly) all of Reid Fleming, World's Toughest Milkman on his website for "pay what you like" downloads. Even Heart Break Comics, the amazing original graphic novel from back in the day (1984?) is available, and they're all fantastic. 1:45:21-end: Speed round reviews! From Jeff:  Witch Doctor Mal Practice #4, Black Beetle #2, Flash #17, and Avengers Assemble Annual #1 by Christos Gage and Tomm Coker.  Graeme has things to say about Brandon Seifert's other work, the excerpt from The Fictional Man, Al Ewing's latest novel, Angel & Faith #19, Young Avengers #2, and Hawkeye #8 by Matt Fraction and David Aja.  Do we also mention Hook Jaw?  Of course we do!  Also, we thank those who have supported this podcast by sending Jeff digital copies and other materials -- a topic about which Jeff was quoted in this article by Todd Allen over at Next Web -- and if you listen at the close at the ending, you can hear how Jeff COMPLETELY misunderstood what was happening at the beginning. That's, like, some serious circularity, man.

Okay, so since this is getting posted at the same time I upload to iTunes, there's a chance it's not out in the wild yet, but you can find it below, ripe for the plucking (I'm not the only who finds that phrase a little on the obscene side, am I?):

Wait, What? Ep. 117: Sometimes Dead is Better

As always, we hope you enjoy and thank you for listening!

Wait, What? Ep. 97: How soon is NOW

waitwhat97Just listen.  Trust me.

Episode 97! We are getting very, very close to the triple digits!  And, as you can see with the show notes after the jump, we are still capable of bringing the high weirdness.

(After the jump: Hi, Weirdness!)

So, right.  Show notes.  You are still digging these, I hope?  Because they do add a bit of extra duty to my editing chores...

1:04-2:45: All apologies:  Jeff is late, Graeme is behind.
2:45-13:30: But we are once again quick to start talking comics--more particularly, The Essential Incredible Hulk volumes and the art of Herb Trimpe.  We also talk Hulk and the crucial Harvey character that Jeff can't seem to remember.
13:30-38:39: And since we are talking old comics, Jeff brings up the curious case of Aquaman #56 (1971).  He was able to explode Graeme's mind with this story; hopefully, he can explode yours as well.  (There's also a harbinger of our tech problems to come in the middle of this.)  Also included: words of praise for the mighty Jim Aparo and frustrations about accessing reprints.
38:39-43:30:  On to other comics!  Jeff talks highly of Double Barrel #3 (Master of Feng-Shui!), Amelia Cole #2 (story by Adam Knave!), and Archie #635 (art by Gisele!).
43:30-48:08: Also discussed:  The 64 page 2000 AD sampler (partially read, partially too-completely discussed) and our hopes for their offerings as they leap into the digital marketplace.
48:08-55:34: Unsurprisingly, this leads to talk of Dredd as Graeme has recently read a span of Judge Dredd and tells us about it.  How is Judge Dredd like the silver-age Superman?
55:34-58:33:  And somehow I work in Spider-Man, X-Men, and the near-impossibility of reading every appearance of a superhero character. I assure you it organically flows into our discussion of...
58:33-1:04:34: Miss Thing and the Marvel NOW! announcements.  Graeme makes his picks; Jeff suggests that the Fantastic Four are done with.
1:04:34-1:10:49: And why should that be, exactly?  The answer might lie in a very different area than is typically discussed.  Belated props are given, btw, to Jonathan Hickman and we also mention the Waid and Wieringo run.
1:10:49-1:25:59: Speaking of which, Graeme has been re-reading Waid and Kitson's Legion of Super-Heroes book. Also Waid-related: his recent Four Panels That Never Work  about which we (incorrectly, apparently) assume the worst.  But on the plus side, Jeff hypes vol. 13 of Bakuman which is god-damned delightful and highly recommended.
1:25:59-1:37:58: And then, even though Jeff tries to talk about the new Archer and Armstrong reboot from Valiant, we talk about the second Walking Dead lawsuit between Tony Moore and Robert Kirkman about which...hoo boy.
1:37:58-1:41:13: No, we weren't done talking about the lawsuit, but Skype or Jeff's microphone just up and gave up on us.  It takes a minute or two for us to get back into our groove.
1:41:13-1:49:10: Like, Joss Whedon and his exclusive deal with Marvel? Hell yes, we'll talk about that!
1:49:10-1:52:39: Oh, and Archer and Armstrong?  Jeff does get around to talking about it.  Graeme has some good things to say about other books in the Valiant reboot: the new Harbinger and the new Bloodshot.
1:52:39-1:55:08: Also, Becky Cloonan on Batman #12 is a little bit of all right.
1:55:08-1:58:42: Also, Jeff picked up G0dland, Book Thirty-Six from the other week and found it (and we quote) "Kirby as fuck."  Tom Scioli does tremendous work,Joe Casey ups his game, and Skype (or Jeff's microphone) shits the bed.  (Due to the number of awesome double-page spreads in G0dland, Jeff recommends you do not pick this up in digital.)
1:58:42-end:  Graeme has a closing question!  Also, next week is our skip week...so we will be back two weeks from now.
And, well, there you have it, eh?  I'm a little exhausted at the moment so lemme just point you to  the direct link in case you don't have access to our feed on iTunes:
And, as always, we hope you enjoy!

Wait, What? Ep. 81: On Tact Cleanses

Uploaded from the Photobucket iPhone App [Image above from the awesome Sharknife: Double Z by Corey Lewis, which we did not discuss in this episode, but believe me it was rad.]

Sorry, sorry, for reasons that will probably be apart for those who listen to the podcast, I've got to pull some serious Hello!, I Must Be Going shit because I'm on night nine of the ten day Flowers for Algernon diet.

So join poor old Graeme McMillan and I for two-plus hours of the jibberty that goes jabberty.  Our topics include The Silence of Our Friends by Nate Powell and Mark Long; Shooters by Steve Lieber, Brandon Jerwa and Eric S. Trautmann; Friends with Boys by Faith Erin Hicks; digital comics and Infinite comics; Spaceman issues #4 and #5; the Wednesday Comics HC; Roy Thomas, Steve Englehart, and Joe Casey; Jim Shooter's Legion of Superheroes, New Deadwardians #1, Avengers Vs. X-Men #0, Scarlet by Bendis and Maleev, and the proverbial much, much more.

Nine out of ten dentists who choose Jif, etc., etc., iTunes, turn, heel, kick--jazz hands!

Wait, What?, Episode 81: On Tact Cleanses

P.S. please if you get a chanse put some flowrs on Algernons grave in the bak yard.

Wait, What? Ep. 78: Quotes From Pandora Three-Sixteen

Uploaded from the Photobucket iPhone App (This installment's accidental shout-out courtesy of Action Comics #7)

Normally, I try and pitch some rhetorical woo at you as a way to encourage or remind you to listen to this miniature stage play of the mind  Graeme (with his smooth, Noel Cowardesque line delivery) and I (with my stammering Method Actor incoherence) offer up each week.

However, as the soul-stealing monster known as Daylight Savings Time has arrived to demand the tribute of an hour from each of us trembling villagers, I fear I've got nothing especially fleet-footed with which to charm you, merely the verbal posturings of the maladroit and the overwrought.  The sundial? Tis broken.  The hourglass? Now hollow.

But if you wish to remember me fondly, then give Wait, What? Ep. 78 a chance:  it has Graeme and I discussing what Savage Critic rating we would give The Bible; spinoff books that can never seem to escape their progenitors; drug use and Dr. Who abuse; Action Comics, The Legion of Superheroes, Birds of Prey, and spinoff books that can never escape their progenitors; Fairest; the first issues of Saucer Country, Hell Yeah, Manhattan Projects (with spoilers for the first issue), and Superbia, Fatale #3; Fantastic Four: Season One; the amazing King City trade paperback from Brandon Graham; Detective Comics; G.I. Joe: Cobra; Wolverine #302; the DC Nation block on Cartoon Network, and much, much more.

iTunes is a wish that your heart makes (when your heart wishes for a cumbersome and inept media management program that gets totally fuxxored if you download the same update more than once, anyway) and so our latest episode should be discoverable there, but you are also invited to lasso that ethereal doggy right here, below:

Wait, What? Ep. 78.1: Quotes from Pandora Three-Sixteen

As always, we appreciate your patronage and hope you enjoy our latest offering!

Hibbs & The Single 11/30 (part 2)

OK, so not "Wednesday or Thursday", but here's the balance of the week... ARCHIE #627: Archie meets Kiss, huh? Can I say that Archie has changed quite a bit since the days of this...

 

 

 

 

 

 

 

 

 

 

or this one....

 

 

 

 

 

 

 

 

 

 

The plot in this issue has the Archie Gang hanging out with Sabrina, The Teenage Witch (who has disturbingly off-Archie-Girl-model eyes and nose!), and they decide to cast a spell in order to protect the town from Monsters (this is a Very Legitimate Concern that many of today's teenagers face!). I mean, they literally sit in a circle and cast a spell! Man, I hope for Archie's sake that the Fundies don't get word of this -- I'm a godless liberal from San Francisco, and even I was pretty shocked that the Gang was personally involved in witchcraft. For very poorly motivated reasons, however, Veronica and Reggie instead decide that THEY should be the one to cast the spell, but instead of a "Protection" spell, she reads a "Projection" spell, instead (oh, that Ronnie! How scampish!), leading to Riverdales being infested by Archie-d versions of Universal monsters. Then Kiss shows up to stop the monsters, but you'll have to wait until next issue to see if they do that without inadvertently killed Principal Weatherbee.

Y'know, like how Kevin Keller proved so popular as to spin out from his initial appearance in VERONICA? I'd be oddly pleased if Archie Comics launched an ongoing Kiss comic. I wouldn't buy it (this was pretty AWFUL, and lacking in story logic, even for an Archie comic), but it would still make me laugh.

BOMB QUEEN VII #1: Alternate future story where like a League of Shadowhawks protect the world? And then a gender-bending projection of Bomb Queen's personality takes over some dude? I personally would expect that the usual audience for the pro-camel toe comic is going to seriously dislike this comic. I didn't like it either, but it wasn't for the dramatic drop in the cleavage-on-display ratio -- it's because anything this series had to say was probably said back before the third series concluded. Dramatically EH.

FABLES #111: I haven't read an issue of FABLES in some time (I got really dramatically burned out during that Mary Sue-d War plotline, and this isn't the start of a storyline, so I was fairly lost. But Buckingham can sure draw, can't he? Willingham and Buckingham have to be pretty close to matching Stan & Jack's run on FF, don't they? Despite not being sure what exactly was going on, I still liked this passably: it seemed OK to me, and I was especially pleased to see that it even had a letter's page. Why can't the mainline DC books pull that trick properly?

FUTURAMA COMICS #58: Nice dense issue, with lots of stuff happening. I laughed! low GOOD.

GREEN LANTERN THE ANIMATED SERIES #0: I was fully prepared to hate the cartoon, with it's low-rent CGI animation (I dislike cartoons that inherently look like toy commercials), but Ben and I were both generally amused by the pilot. But it's got a weird-ass setup -- instead of being Hal-specific and doing his rogue gallery on Earth; or being Corps-specific and using all of THAT mythology, instead they decided to essentially do GREEN LANTERN: VOYAGER, sending Hal and Kilowog as the only two lanterns out on the far fringe of the universe away from any support, in a talking ship, while they fight Species 8742 (Or whatever it was called), er, I mean the Red Lantern Corps. Strange premise. This comic is even weirder as it takes that premise, but renders it with a non-CGI look, effectively gutting its value as a tie-in. It was serviceable, but hardly exciting. EH.

LEGION SECRET ORIGIN #2: I don't need to read most of this. It isn't bad, really, but I just don't see the wisdom of having three distinct Legion-based series running at once. The property simply isn't that strong. A low OK

PILOT SEASON THEORY OF EVERYTHING #1: I'm starting to get sick of these, as a reader, because if I like it, there won't be any more; and if I hate it, I just wasted my time. Why do all of the work in building a premise and a world, that there won't be any follow up upon? This one is more in the latter camp, anyway. EH.

SPACEMAN #2: Super terrific work, all around -- Risso draws like a dream. VERY GOOD.

SUPER DINOSAUR #6: Ben loves this book, and I like it solidly, and I have nothing else meaningful to say! Strongly OK.

TINY TITANS #46: I know it's a kid's book, but I boggle when I see that this comics is effectively an inside joke based on this comic:

If you had a newborn the year this was released, that child would be twenty-eight today. Wow, long way to go for a joke! This comic also features the REAL identity of the "Mysterious Purple Lady" from the New52 comics, and, y'know what? I like this explanation Best of All! This is a slight slight comic, but I kinda liked it a lot -- a solid GOOD.

 

That's it for me for the week.  What did YOU think?

 

-B

Wait, What? Ep. 58.2: A Set of Steak Knives

Photobucket No idea. No idea. I remember I had some brilliant idea about the image to go with this episode and it's just...gone. Thought I wrote it down and everything. Fortunately, I still feel comfortable ganking images from Mr. Tim at the amazing Our Valued Customers. In fact, this wasn't even the image I'd planned to use but I jumped over there and thought this was brilliant enough to disseminate widely.

(Man, those two words seem pervy next to one another. "Disseminate widely." Brrrrgh.)

So no, be warned, we do not talk Big Bang Theory on this latest not-quite-forty-minutes-and-therefore-is-considered-wee-by-our-standards installment of Wait, What? But Graeme and I do talk Green Lantern Corps, Birds of Prey, Daredevil #4, Witch Doctor #3, LoSH #1, Captain Atom, the original Legion Lost, X-Men: Schism #4, and some thoughts on buying digital.

Also, we are holding a fantastic contest with amazing prizes. Well, okay, it's a "prize" actually, and your working defintion of "amazing" will have to be pretty loose but....hey, we read superhero comics in 2011! Our definition of "amazing" is pretty darn flexible, right? Listen in and enter!

This teeny-tiny podcast, incapable of being seen by the naked eye, is already floating through coursing bloodstream of iTunes. Or, alternately, you could shrink yourself, Raquel Welch and a kick-ass submarine down to microscopic size and view it through your auditory canals here:

Wait, What? Ep. 58.2: A Set of Steak Knives

As always, we thank you for listening and hope you have el viaje fantástico!

nu52 - wk 3: Tradition!

First off, curse Graeme McMillan for showing me up, and lapping me like that! Scottish Bastich! Batman, GLC, LSH, Nightwing below

BATMAN #1: The darling of all of the critics, it seems, and I don't really get. It was fine, sure, but I liked pretty much everything about BATMAN, INC. much much better. Maybe it's just me. I sorta despaired up front with the Arkham breakout scene (seriously? Is there a bigger cliche in Batman stories right now?) with "Look it's all of Batman's foes, and he can beat them up, ALL AT ONCE!" Why then are any of them now a threat individually? I also found Bruce's plan to be gratingly patronizing, and inherently top-down and likely-to-fail. He should be smarter than that, at this point. I also thought the cliffhanger, while maybe amusing, was pretty internally illogical, considering Dick is starring in his own comics. I don't know, maybe a low GOOD? A high OK? I'm good either way...

 

GREEN LANTERN CORPS #1: Kind of more of the same, for this book, and one of the very few of the new 52 that, in my store, is only selling about the same, or maybe a little less, as the issue before (LEGION, below, would be the other one, so far) -- I liked the art, though, even if I didn't really need to see the alien internal cross-sections at the top of the issue. I really liked the coloring, especially, with the constructs seeming to have a different weight than everything else. All of the earth-bound stuff was dumb (really, explain why they want ongoing jobs, again?) I thought, overall, it was highly OK.

 

LEGION OF SUPER-HEROES: Urgle. Staggeringly bad. It even directly mentions Flashpoint. More than, maybe, any other book, this would have really been better with a "year one" kind of direction, rather than really just being #17 of the last series. AWFUL, and I like the Legion.

 

NIGHTWING #1: This, to me, is so completely unnecessary, because really what they should have done was just de-aged Dick back to being young one-and-only Robin. Instead, we have a Dick without a Titans (so he ultimately can't be the same character now, can he?), and he just staggers back o the only other thing we know about him: the circus. Yawn! I also how BATMAN #1 opens with Bruce beating all of his enemies at once, while the end of NIGHTWING #1 is Dick getting beaten by a super-generic guy with wolverine claws (!). No sir, I did not like it! AWFUL.

 

Tomorrow (ish): the final week!

 

As always, what did YOU think?

 

-B

Graeme Takes On The New 52. All At Once.

You know, before DC Comics so politely sent me the entire run of the New 52 launch issues, I don't think that I'd ever read an entire month's worth of a superhero universe before. I have to say, it's kind of exhausting. But that doesn't mean that I'm not going to try and run down very quick capsule reviews of all 52 right here, right now, as Fatboy Slim once said many many years ago oh God I am so old. ACTION COMICS #1: In retrospect, maybe my favorite of all 52 books, this one feels like it actually understands how to reboot a concept without overwhelming the reader with information or assuming that they already know everything; Grant Morrison's script has some of his shorthand dialogue, but it's dense and filled with "action" throughout, and this feels like a satisfying chunk of comics that also lays the groundwork for future stories. Very Good.

ALL STAR WESTERN #1: It's heresy amongst the comicsinternet to admit that I'm not a massive fan of Justin Gray and Jimmy Palmiotti's Jonah Hex, but it's never really done a lot for me. That said, this felt solidly Good, setting up the new status quo for the character - and offering enough introduction to the character for new readers - with some really nice art by Moritat. I'm amused by yet another "Gotham is built upon conspiracy and evil" storyline so soon after last month's finale of Batman: Gates of Gotham, though.

ANIMAL MAN #1: Oh, this was so almost good. Jeff Lemire's writing is... good, I think, although I feel like he stumbles on the more domestic side of things here, and I like the subtle repositioning of this series as a horror book. But the art is just not serving the writing well at all; Travel Foreman can be an interesting stylist, but he ruins scenes here, most importantly - and, I think, damningly - the final page, which is robbed of its full impact by some weird staging that basically wastes the top half of the page. Also not helping, the inks by Dan Green (which veer between too heavy and almost weightlessly light) and some very dull, flat colors by Lovern Kindzierski. Eh, then, because of the art.

AQUAMAN #1: Yes, Geoff, I get it: Aquaman isn't a comedy punchline anymore. I would've preferred it if we'd had a chance to decide that for ourselves instead of suffering through the "blogger interview" midway through the book, but overall, this is a pretty Good first issue, setting out its pitch, introducing its characters and having a decent enough hook for the next few issues. That said, if you were reading Brightest Day, you pretty much know what's in here already; this is very much a continuation of what was happening with the character in that book.

BATGIRL #1: I don't know if this was flop sweat or something else, but this just didn't work as well as I'd been expecting it to. Maybe because it's so joyless, something that writer Gail Simone didn't seem to have a problem expressing with the character in Birds of Prey, but there really is something very... rushed and filled and self-important about this issue that made it feel like you were being hurriedly brought up to speed by someone who wanted you to know how serious everything was. World's dumbest cliffhanger, too. Eh.

BATMAN #1: Greg Capullo's art is surprisingly nice - Yes, a little too MacFarlane for my tastes, still, but what can you do? - and Scott Snyder's story is... I don't know. Nice, but somewhat slight, perhaps? I'll be coming back for a second issue, but I think that's more down to goodwill for the creative team than anything having particularly wowed me with this debut. Okay, I guess.

BATMAN AND ROBIN #1: Now this was much more my speed, perhaps because I enjoyed this version of Batman more - One who seems to be dealing with his trauma after X number of years processing survivor guilt as Batman, instead of just burying it - than the one in Batman or Detective (And, really, I can't believe that a linewide reboot didn't result in a slightly more consistent portrayal of Batman. He feels like a different character everytime he appears, like Superman. That doesn't seem like a good thing to me), or perhaps because there was more of an urgency on display here than in Snyder's title. Either way, Good, and a much better "first issue" than the last time Peter Tomasi and Pat Gleason took over the book.

BATMAN: THE DARK KNIGHT #1: Talking of wildly varying characterizations, this book... uh... exists. I don't know what to say about it. If you want a generic Image-style take on Batman, complete with pouty mouths from David Finch and overdone dialogue by Paul Jenkins, this is for you, I guess. I was completely underwhelmed, and laughed out loud as the kids say at the reveal of "One-Face" at the end of the book, especially because he still has half of his face scarred. Awful, but I'm sure it'll have its audience. Oh, and Jaina Hudson is the new Jezebel Jet.

BATWING #1: The first of the "This was much better than I expected" books of the 52, I found myself drawn into this more than I'd thought I would. Maybe it was Judd Winick's take on the character and his secret identity (A cop working outside of the system, because the system is so corrupt), or perhaps it was Ben Oliver's lovely, weirdly hazily dream-like artwork, but this convinced me to try the second issue, which I really wouldn't have thought would've been the case. A low Good, perhaps, but I have to say: This feels much more like a mini-series than an ongoing, already.

BATWOMAN #1: This, however, was a letdown. Not because it wasn't Good, because it was. But I'd been expecting more, spoiled by Greg Rucka's run on Detective. The writing here - by artist JH Williams and co-writer Hayden Blackman - was fine, and hit all the right notes, but didn't surprise me or have the emotional depth that Rucka's had, and the art, while beautiful, also lacked the impact or purpose of the original run. Even though I'll be back for future issues, and even though I enjoyed this, I found myself disappointed nonetheless. That's what I get for having high expectations.

BIRDS OF PREY #1: I'm not sure why, but this felt like it had too much space in it, if that makes any sense. What's here is fine, it's a perfectly Okay comic book, but it feels too empty for some reason, like something is missing. I can't quite put my finger on it, but something isn't quite right, like it's only half of the intended story or something.

BLACKHAWKS #1: I love Mike Costa's Cobra series for IDW, which is why it depressed me so much to realize how much I didn't like this first issue (The art by Graham Nolan and Ken Lashley didn't help; it's overly busy and not quirky enough to make me want to keep paying attention). You can't fault him for throwing the reader in as everything's already happening, but I didn't find any character particularly interesting, mysterious or even distinctive enough to care about, and as a result, the whole thing left me cold. Awful, sadly.

BLUE BEETLE #1: On the podcast, I said this was like the Blue Beetle we had before, but less so. Tony Bedard and Ig Guara make all the right moves, but it lacks the heart or originality to make me want to come back for issue 2. Eh.

CAPTAIN ATOM #1: Hey, everyone who's always wished that there was a Doctor Manhattan solo title spinning out from Watchmen, now you have your dream book. Sadly, it's written by JT Krul - who ruins the goodwill he'd built up from an Okay first issue by ending with a stupid "Is Captain Atom about to die?" cliffhanger (It's his first issue, so I think that question answers itself) - but, on the plus side, the art by Freddie Williams II is very nice indeed. If it gets smarter in future issues, it could end up being worth checking back in with in future, I suspect.

CATWOMAN #1: Oh, man, haven't I said enough about this already? Cheesecakey pandering with a depressingly unsexy tone and annoyingly passive lead character. Awful.

DC UNIVERSE PRESENTS: DEADMAN #1: I swear to God, this is like a black hole in my brain. I have read this book multiple times, and it really refuses to stay in there. Pretty much the definition of Eh for me, although I'll say that Bernard Chang never really gets the credit for his work that he deserves. I'd love to see him paired with less garish colorists sometime.

DEATHSTROKE #1: Fun last-minute twist aside, there's little in this book that appeals: I don't care about the character or the machismo on display, and Joe Bennett has always been hit-or-miss (with an emphasis on the latter) for me. Eh.

DEMON KNIGHTS #1: Punny title aside, Paul Cornell pretty much won me over with the sense of humor on display in this one, much like Jon Rogers did the same in IDW's Dungeons and Dragons book (which this is oddly reminiscent of, it has to be said). Weirdly parochial, but all the better for it. Very Good.

DETECTIVE COMICS #1: Tony "Salvador" Daniel - Has he ever used his middle name before? - aims high and doesn't quite make it, but oh man, can you see him try. There's nothing particularly wrong with this, but there's nothing particularly right, either; it all feels familiar, and more workmanlike than previous attempts. Having Daniel be writer/artist on a Batbook when you also have David Finch doing the same elsewhere in the same franchise feels a bit weird to me, for some reason; I feel like Daniel comes off worse, even though he's better at deadlines and arguably better as a writer, too. Eh, and that's only because I wasn't as appalled by the final page as many were.

THE FLASH #1: After the disappointment of the last Flash run, color me shocked to have enjoyed this as much as I did. Francis Manapul's art is just great - that opening double page splash! The page of Barry in his apartment! - and it turns out that his writing (along with Brian Buccellato) is much faster-paced and more fun than Geoff Johns' on this book. I like the new Barry Allen, and love his relationship to Iris in this new continuity. More of this, please. Very Good.

FRANKENSTEIN, AGENT OF S.H.A.D.E. #1: Another frustratingly "almost" effort from Jeff Lemire - I know where he's going! I just wish he'd made it there! - with equally frustrating art from Alberto Ponticelli, which is just a little too scratchy for its own good (and, like Travel Foreman in Animal Man, a little off in the framing when it really counts). There's a lot to like here, so I'm tempted to put this down to first issue nerves and hope that this book ends up sorting itself out down the line. That said, this is Okay, and I think that the just-finished Xombi played in the same sandbox in a much more entertaining and original way...

THE FURY OF FIRESTORM THE NUCLEAR MEN #1: Of the two Gail Simone books this month, this is the more enjoyable, but it has almost as much crammed into it as Batgirl, leading to a weirdly claustrophobic feeling. That said, I like the new spin on the concept (and the title), and wonder where, exactly, we're going from the end of this issue. Is this going to be DC's second attempt at doing a Hulk book? Yildiray Cinar's art is weirdly reminiscent of Francis Manipul's as far as the inks go, but I'm not sure if it fits here just yet... All in all, an Okay start, but with the potential for either greatness or creative dead-ending within the year.

GREEN ARROW #1: It's as if JT Krul, Dan Jurgens and George Perez set out to create the most generic, boring superhero book imaginable... and succeeded. Crap.

GREEN LANTERN #1: Considering how self-important (and self-conscious) this title had become before the relaunch, it's surprising that Geoff Johns and Doug Mahnke manage to essentially play this first issue for laughs and get away with it. Good, although I found myself wishing that the last page had been held back for a few months, if only because I really enjoyed seeing dick Hal Jordan so much.

GREEN LANTERN CORPS #1: I was always going to be a sucker for this book; John Stewart and Guy Gardner are my favorite Green Lanterns, Peter Tomasi's previous run on the title was something I really enjoyed, and there's no Hal Jordan or Kyle Rayner to harsh my buzz. Sure enough, I really dug this; uberviolent opening aside, I appreciated the "this is where our leads are" intros before the mystery was revealed, and the final page felt weighty and dramatic enough to bring me back next issue. Sure, Fernando Pasarin's art feels like a little bit of a letdown after that Doug Mahnke cover, but it's still pretty great in a "Bryan Hitch but more approachable" way. Very Good, for me.

GREEN LANTERN: NEW GUARDIANS #1: And then there's this. This is just a bit of mess, whether it's the loss of the "some time ago" caption at the opener explaining that the book opens with a flashback, or the failure to really explain who all the different Lantern characters are, it seems sloppy and at odds with the other Lantern books, and Tyler Kirkham's art doesn't necessarily help, either. Awful.

GRIFTER #1: Finally answering that eternal fanboy question "What do you get if you cross Sawyer from Lost with ROM, Space Knight," this is Okay for those of you who enjoy this kind of thing; Nathan Edmonson's script is a bit light on explaining things, but I suspect that's intentional, and CAFU's art seems too polite for the story being told for my tastes. I don't know; there's nothing wrong with it, but there's also nothing that feels especially compelling about it, either, if that makes sense. I think Fringe probably does this kind of thing better, really.

HAWK & DOVE #1: I wanted to like this book so much, and then Rob Liefeld couldn't stop himself reminding me that he's a terrible, terrible artist. Everything happens at crazy angles! People's mouths change size without explanation! Everyone looks permanently in pain because of all the scratches on their bodies! It's a shame, because you get the feeling that Sterling Gates is really trying to work with Liefeld's energy, but he's overwhelmed by it on this issue. Truly, unhappily Awful.

I, VAMPIRE #1: On the plus side, Andrea Sorrentino could pass as fake Jae Lee if the position ever opens up. On the minus side, this is worryingly murky in terms of story (and storytelling; it's not just Joshua Hale Fialkov's script here, the art really does it no favors), and reads like someone's idea of doomed romance a la Twilight, but even more melodramatic. I'm sure there is a massive audience for this, but I found it pretty Eh at best.

JUSTICE LEAGUE #1: Hey, remember when everyone was talking about this book? Well, not much has changed since then. I like it, for what it is; I like dick Hal Jordan, I think there's a reasonably strong mystery introduced and I don't care that the entire team isn't in there despite the cover. But I'd be lying if I said I thought it was more than just Good; there were other books that the relaunch could have led with that seem better suited for all-new readers and a heavy media blitz.

JUSTICE LEAGUE DARK #1: It's not quite Shade Peter Milligan - or, for that matter, Secret Seven Milligan - but there's the potential for getting there with this opener (I really liked the perversity of the Kathy reveal), and Mikel Janin's art is lovely. Slightly underwhelming, I've got a lot of faith that this Good first issue will turn out to be a very good series.

JUSTICE LEAGUE INTERNATIONAL #1: Potentially Green Arrow's main competitor in the "most generic superhero comic" race - And Dan Jurgens is involved with this one, as well! Clearly, this is karma for killing Superman twenty years ago - this just feels like a subpar fill-in to a comic from some point in the 1980s, complete with inexplicable Margaret Thatcher cameo appearance. Considering the potential for a JLI series spinning out of the surprisingly strong Generation Lost mini, this is a tiny bit heartbreaking. Awful.

LEGION LOST #1: The good: Pete Woods' art is just amazing here, really, really great stuff. The bad: Unless you're a Legion fan already, this is likely entirely impenetrable stuff. I love the Legion, and this almost made no sense to me whatsoever. It doesn't help that important things happen off-panel (So, Timber Wolf just picked up the bad guy and no-one tried to stop him?), the characters have no real introduction and just way too much happens to let the reader have any time to make sense of it on first, second or even third reading, because there's not enough space in the book for everything. What it ends up as, then, is a good-looking mess. That's what we call Awful round these here parts.

LEGION OF SUPER-HEROES #1: I've really, really tried to convince myself that New Levitz Legion is just like Old Levitz Legion, but I think this is the issue when I realized I couldn't keep it up. I'm unsure whether it's Levitz or his circumstance, but everything feels so jumpy and fractured that there's no chance - or, it seems, space - to build up the long running soap operatics that I loved the first time around, with everything ending up sacrificed for whatever big storyline that I find myself uninterested in. Eh as much as I wish it were otherwise.

MEN OF WAR #1: Someone, somewhere, found this to be more than some generic "Are you really a man?" cliches wrapped around a superhero mystery, but it wasn't me. Awful, and the back-up strip was even worse.

MISTER TERRIFIC #1: Another book that I really, really wanted to like - Although that's almost entirely down to the original release info containing the hilariously melodramatic line about him fighting "science gone bad!" - and the actual book... kind of lived up to my expectations, perhaps? There's a lot to like here (The new origin, with a time travel mystery replacing the Spectre's telling him "Hey, that white guy? You should rip him off," for example), but it doesn't come together properly, and ends with a cliffhanger that just makes no sense in a first issue ("Is this character acting weird? How would you know! You've just met him. Tune in next month to find out if he is or not!"). But... Again, maybe it's goodwill, but even though this was just Okay, I'm holding out hope for better soon.

NIGHTWING #1: I came to really like Dick Grayson when he was Batman, so why do I find almost everything in his new title feeling like it's a step backwards? Whether it's Dick visiting the circus again, or telling us how good it is to feel like himself, all of it feels more forced and less genuine than it should. Eh, and most of my fondness for the character disappears entirely as he disappears behind a pile of dialogue and sentiment we've heard before.

OMAC #1: If it wasn't for Superboy, this might have been the best surprise of all 52 books. Somehow, Keith Giffen and Dan Didio manage to channel Kirby's sense of fun, if not his sense of originality - This is a reboot of an existing concept, after all - by smooshing together Office Space, the Hulk and the original OMAC to come up with something that feels like it owes as much to Giffen's own Ambush Bug as it does Kirby, and it... weirdly... works. It's very much not for everyone, but I think that's true of the original OMAC as well. It's an odd feeling to think that Dan Didio came up with one of the most individual and arguably the most fun of all of the New 52 books, but there you go. Very Good, and long may it stick around.

RED HOOD AND THE OUTLAWS #1: I think we can also file under "Things I've said too much about," but short version: Not for me even before we hit the "Starfire is an amnesiac bimbo nymphomanic" thing. Crap.

RED LANTERNS #1: If Ed Benes wasn't drawing this book, I have the strangest feeling I would have actually liked it, because Peter Milligan's script - or, more properly, his narration - is weirdly compelling here, and feels oddly subversive to all the Geoff Johnserisms in the scenes surrounding it. If he ends up carrying that further in future issues, I could see this becoming a sleeper hit for the the cool kids who are perfectly okay with women who can twist their bodies to simultaneously show off their butts and their breasts at the same time. Eh, with chances for better later.

RESURRECTION MAN #1: Clearly, it's books dealing with life after death that I have a problem with. Like the Deadman book, this one also barely registers after multiple re-reads. Eh, then.

THE SAVAGE HAWKMAN #1: For everyone who ever thought "What would make Hawkman awesome would be if his armor and wings came out through his pores like Warren Ellis' Iron Man!" then this is apparently the book for you. For the rest of us, this is a book where Hawkman tries to burn his costume for some unknown reason, then gets attacked by it, and then it turns out it's living inside him or something. It really is as bad as it sounds, although Philip Tan's watercolor art is rather nice in places. Awful, though.

STATIC SHOCK #1: It's modern Spider-Man, with the rest of the Milestone universe seemingly playing the supporting cast. It's surprising just how ready I was for that book, without ever realizing it. Good, although I'm already worried about it, now that we know that John Rozum is off the book by #4.

STORMWATCH #1: Like Batgirl, it's possible that this book fails because the writer was far too aware of what they had to do; there's too much empty exposition in this issue, and it's an issue that needed useful exposition. Paul Cornell doesn't quite catch the tone of Warren Ellis' characters, and the disconnect is obvious in a way that isn't obvious; no-one sounds quite right, and everything feels off-kilter as a result. It's a book that simultaneously feels dense and sparse, and Miguel Sepulveda's art, static and heavy, doesn't help with that feeling. A low Eh, and it should be much better.

SUICIDE SQUAD #1: Forget skinny Amanda Waller; this book has way bigger problems. You know, things like an awkward structure (Not helped by multiple artists working on the same issue), a ridiculous set-up and thoroughly flat characterization throughout. Disappointingly Awful.

SUPERBOY #1: I was genuinely surprised by how much this book feels like science-fiction instead of a superhero book, at least in this first issue, and how there's an interesting lack of moral certainty at show just yet (I'm sure that'll change in time). With RB Silva's clean art and Scott Lobdell's strongest script for the relaunch by far, this is Good stuff.

SUPERGIRL #1: This is also surprisingly Good. A complete reboot for the character, and a chance to start from a personality closer to Sterling Gates' work with the character - Probably the character's most recent high point - instead of the wishy-washiness of the origins of the previous version, this issue isn't showy in the slightest, but gets the job done nonetheless.

SUPERMAN #1: Oh, oh, oh. Oh, Superman. I guess, if nothing else, this issue does provide an alternative to Action Comics, mainly in that Action was really good, and this isn't. Where to start? The confusing opening (Is the new Daily Planet built? It would appear so on page 2, but I'm still not sure if that was meant to be a glimpse into the future or not. If it had been rebuilt, would the previous site still have the remains of the old one?), the hilarious scenes of Lois et al discussing journalism ("Print is dying!"), Clark being bitter and mean to Lois, the genuinely horrible examples of Clark's journalism... There is so much wrong with this issue, but primarily I think the underlying structure is the biggest problem: Too much is, again, forced into too small a space, and this time, it's combined with a super brawl that is neither exciting or even interesting, leaving the impression that Superman's life is dull, full of sniping arguments and a ham-fisted idea of how journalism works. It's a mess, and one not saved by Jesus Merino's sterling attempts on art. Awful, and maybe the biggest disappontment of the bunch.

SWAMP THING #1: Talking of wordy, this is another overly-verbose book that could've easily dialed back the exposition to sensible levels and become infinitely better as a result (The whole Superman scene in particular felt unnecessary). That said, like Animal Man, the horror tone works and there's definite potential here. Okay, but greedily, I wanted more.

TEEN TITANS #1: It's a slow start, true, but I'll admit to being sucked in to Scott Lobdell's plan of essentially running one story between this and Superboy - although that final scene in both books has different dialogue and staging in some parts, which seems a completely avoidable mistake to me - and enjoyed this much more than I was expecting from early previews. A high Okay - I still have my issues with Brett Booth's art, I'm sorry - and I might even keep going on this, at least until the entire team is together.

VOODOO #1: You know, deep within this book, there's an interesting idea about an alien invasion happening in plain sight, with the alien as the central character. But getting there in this case means working through a lot of gender politics that's trying to have its cake and eat it at the same time ("Yeah, this is cheesecake, but look, the strippers are real women with class and babysitter problems and shit! But here's some more T&A anyway!"), and... I'm just not interested, ultimately. Awful.

WONDER WOMAN #1: Holy crap, it's the last book. I was beginning to think this would never end. And it's ending on a high note, too; sure, Brian Azzarello's script is sharp and fast-paced (if a little short on explanations, but there's time for those later), but this is entirely Cliff Chiang's show, and he doesn't even vaguely fail to deliver. This is a wonderful looking book - Matt Wilson's colors help considerably - and all the moreso because there's nothing else like it on the DC stands right now. The mythical quality of the story seems on a different scale to all the other New 52 books as well, and the strong individuality of the book makes it feel more like an event... and that's a nice feeling for a Wonder Woman book to have. Very Good, and one of the best books of the line so far.

Now, as the saying goes: What did you think?

Wait, What? Ep. 52.2: Jerks, Fighters, and Jus' Folks

Photobucket I admit it. I love "Our Valued Customers" even though it caters to the worst stereotypes about comic store customers. (Although I had my share of crazy people stories when I worked the counter at CE, none of them ever seemed quite as bad as what apparently walks into Mr. Tim's store on a weekly basis -- and honestly, most of the crazy people we had were "it's San Francisco and there are mentally ill people on the streets" crazy as opposed to "I must talk to you about Spider-Man so hard spittle is always flying off my lips" crazy.)

In any event, none of this is especially relevant to the conclusion to Episode 52 of our podcast, although it might be pretty easy for you to imagine Graeme or I coming off like this guy as we discuss Marvel and what might happen to the direct market in 2012;   Chris Roberson's Superman, recommendations for crazy silver-age DC stories, NuMarvel, comic book movies, Bendis and Ultimate Fallout, New Dark Avengers, Frank Darabont and Walking Dead, and much, much more, thanks to our listeners, colleagues, and fine friends who follow us on Twitter.  Itunes should have the episode all queued up for you, or alternately, you can listen to us gab about all of the above here:

Wait, What? Ep. 52.2: Jerks, Fighters and Jus\' Folks

We hope you enjoy and as always, thanks for listening!

 

Wait, What? Ep. 51.2: Nothing and All

Photobucket What's that saying? "A day late and a dollar short?" The Early Bird Gets the Podcast Entry?" I don't know...something like that.

In any event, the rousing conclusion to Wait, What? Episode 51 is here with Graeme and myself talking X-Force #12, Captain America and Bucky #620, Witch Doctor #2, Walking Dead #87, Criminal: Last of the Innocent #2, Kirby Genesis #2, Dan Slott's Spider-Man and Paul Levitz's Legion of Super-Heroes, and -- believe it or not -- more.

Itunes? Why yes, it's there (or should be) but it is also very much here, ready to be listened to and perhaps even loved:

Wait, What? Ep. 51.2: Nothing and All

As always, we hope you enjoy it and appreciate your patronage!

Long Live The Levitz: Grading Paul's First 6 Months On Both Legion and Adventure

I'll say this for Paul Levitz: He's got an amazing fast learning curve for making comics work. Or, at least, half of one. When LEGION OF SUPER-HEROES #1 debuted six months ago, I admit to being disappointed by a script that seemed more expositional than enjoyable, and more predictable and awkwardly-paced than my (admittedly rose-tinted) memories of his 1980s run on the title would've led me to believe. But now that #6 is out, it feels as if the old magic is back. Oh, there've been some teething troubles, and a lot of the first six issues feel like the work of someone stretching muscles for the first time in awhile, and seeing how old clothes fit, to mix metaphors - There are plots that seem to flip between issues (That Earth Man as Green Lantern thing didn't really seem to go anywhere, and Saturn Girl stealing a Time Bubble to... not travel through time with... was also an odd moment - Not to mention the fact that Titan's destruction in the first issue seems to still feel like a dangling plot at best, or gratuitous at worst), and familiar threats that were introduced and dispatched so quickly as to feel weightless retreads (Darkseid's followers were surprisingly weak, and presumably laying groundwork for something down the road), but each issue has been a significant improvement on the one before. #6 in particular - A split issue, with two main stories and a one-page introduction to the Legion Leadership Election that reminded me more than anything of Mark Waid's letters page from his last relaunch of the book - offered up the best balance yet of characterization, plot and just plain cohesion that the series has seen yet, and something on par with Levitz' last run on the book.

(It helps that this issue is illustrated by guest artists Francis Portela and Phil Jiminez; for some reason, Yildiray Cinar's work is much more hit-and-miss on the series than I'd expected, based on other work I've seen of his. Perhaps it's the inking? But Portela and Jiminez both offer up solid work with personality in #6, and it really helps the story, I think.)

Weirdly, though, while Legion has been improving each issue, the same sadly can't be said for the companion run in ADVENTURE COMICS. It's not that the Superboy and The Legion: The Early Years sequence Levitz and various artists are offering up are bad, per se, more that they seem scattered and not necessarily fulfilling either their potential or purpose. Levitz has talked in interviews about these initial issues of Adventure as being created in response to a conversation with Geoff Johns about the lack of an entry-level book for the Legion, and in one sense, it works on that level - You get to see Superboy in the 30th Century for the first time, you get to see the origin of the Legion - but on another, it really doesn't. For one thing, the stories happen out of order: You get the early Legion in the first issue, then the current Legion remembering the origin of the Legion in the second, then the third issue presents an even earlier Legion than the first, before things settle into some kind of order for the next three. The worst part is, each of these time jumps happens without any kind of signifier for anyone who doesn't already know their Legion, just as stories that are shout-outs to existing Legion continuity happen without full context, so that they only really make sense to existing fans (Like this week's #520, which is about the "death" of Lightning Lad, and ends with him still in stasis, without any explanation about how he got out - Something that won't be followed up on anytime soon, considering the book jumps to "contemporary" Legion continuity with #521); some issues read as if they should be accompanied by a reprint to help you understand what's going on in the larger scheme of things. Even if each issue had a satisfying story in-and-of itself, it'd still fail as an introduction for newcomers, and will undoubtedly make for a very disjointed, disorientating read in collected format.

Again, it's something that seems to be addressed; starting with the next issue, the series is dropping the flashback format and starting to act as companion to the regular Legion book, with the Green Lantern subplot taking over for a couple of issues before Phil Jiminez jumps on and the series becomes, essentially, Legion Academy: The Series. There's something unusual about seeing problems in both books being dealt with so quickly, I have to admit, and something weirdly old-fashioned about the notion. Have I just gotten used to creators sticking to their guns even as readers jump off books in droves? Possibly, and that's both a depressing and telling thought. But, for now, consider the first six months of Levitz' third reign over the Legion to be a slow ramp from Okay to Very Good on Legion of Super-Heroes, and a slightly-less impressive uneven swing between Eh to Okay on Adventure. But what, as the man says, do you think?

Around the Store in 31 Days: Day Fourteen

I still feel pretty cruddy, but not so cruddy that I can't write a little.

So, let me babble about my history of comics collecting.

Like many people, I'm started and stopped collecting comics more than once. From childhood to, dunno, 12 or 13, something like that, I kept myself a comics collection; then I discovered girls and decided comics were just for kiddies, and got rid of them all.

I started collecting again a year or two later (about 15, I guess), trying to rebuy all of the comics that I had gotten rid of. Smart, eh? I also, at that stage, since I now had some kind of an allowance, started buying stuff that long pre-dated me (we'll get to that in a minute)

Somewhere around 19 I decided I needed cash (probably for weed, is my guess), so I sold a bunch of my back issues, then somewhere around 20 I bought a bunch of them back YET AGAIN (what can I say, I was stupid)

Finally, when I was 21 I opened the store, which means I took pretty much ALL of my back issues and used them as my starting stock.

What this means is there are some comics that I bought 2 or 3 times, at various points in my life, sheesh!

Where this is leading is that I have learned to completely and totally adore the super cheap huge-ass black and white collections of classic comics like the Marvel Essentials, or the DC Showcase volumes.

One of my favorite runs of all is the original LEGION OF SUPER-HEROES. At one point, I had something approaching 95% of them (just missing the first half-dozen appearances in ADVENTURE, I guess), so today's recommendation is SHOWCASE PRESENTS: LEGION OF SUPER-HEROES v1 -- I would have totally saved HUNDREDS of dollars in buying those issues again and again (and that in 80s dollars!)

What I love about the Legion is the wide-eyed optimistic vision of the future that it presents -- it is all uptopia, baby, with teenagers from dozens of worlds, with dozens of mad and fantastic powers, all coming together to protect their shiny, fin-covered future.

And there's something over 30 different stories in this book, for like $17 -- what a damn deal!

I love this stuff, and you should too!

-b

Awesome!

So, Ben showed me his first real signs of higher intelligence yesterday. We got him some blocks a month or so ago, and he did a lot of the "raking claw" and mostly just knocked them around the room. Which is cool, and all -- he's still a baby.

But for the last week or so, everytime I've played with him I've tried patiently to show him how to stack the blocks. Didn't really work, he mostly showed interest in knocking down the stack, flinging the blocks all over the room. This might have been because he was so excited he couldn't control his fine movements, but I was starting to despair that he wasn't figuring it out.

Anyway, I'm reading last night, and Ben is playing in the living room, and I popped my head out every few minutes to check on him, and what do I see? He's sitting quietly, in the middle of the room, all alone, happily stacking and unstacking his blocks, gently grasping them and carefully placing them on top of one another.

W00t!

Here's some comics from this week:

JLA #103: "Everyone Cries" continues. This time, John Stewert cries. Apparantly everyone up at DC has forgotten that JS already cried a bunch considering he was responsible for the death of an alien planet, but, hey, that's OK, I guess, isn't it? ISN'T IT? Eh.

LEGENDS OF THE DARK KNIGHT #182: "War Games" part 2. There's some running, and some shouting, and lots of gunfire, and I can't really keep all of the characters straight, but that's OK, I guess, because it's just act one, and half of them will be dead before this is all over. But on the bright side, this is polybagged with a CD, and the extra pound of shipping costs per 3-4 copies doesn't have a credit issued to retailers, and our sales will be cut because the stupid things are bagged, and you probably can't find a mint copy... wait, that's not good, is it? Eh.

NIGHTWING #96: "War Games" part 3. Probably should be called "The Adventures of Tarantula, guest starring Nightwing", but who am I to complain? I like the info dump scene where Dick finds out stuff we already know, but, structurally, it should probably have happened before the halfway point, y'know? I'm not a big fan of these kinds of crossovers, can you tell? Eh.

GREEN ARROW #41: "War Games" part... wait! This isn't a "War Games" crossover... which is funny, because the plot looks almost exactly the same. Planning! At least this one is easier to follow... OK.

PUNISHER #10: "War Games" part... nah, that jokes not funny a second time. Hell, it wasn't funny the first time. Loathsome people being loathsome, and lots and lots of cursing! I liked this better when it was a comedy... Eh.

LEGION #37: I'm still not at all sure what anyone's motivation or reasoning here is, but Karate Kid and Timber Wolf came off pretty cool. Eh.

ACTION #818: Hitting! Shouting! Exploding! It's all action, all of the time! Supes acts like a big jerk, and no one thinks twice about it, and I keep flashing back to Kingdom Come and thinking "We've forgotten the cautionary tale, already?" It's hard to picture a universe where this is worth two-dollars-and-fifty-cents, isn't it? It took me, maybe 120 seconds to read this. 2 cents a second? Now that's a deal! Awful.

BMW's THE HIRE #1: This also took almost no time to read, but the difference is, it was at least a complete thought, had several vividly drawn characters, as well as a contemporary plot. This Matt Wagner kid can really draw, he might be going somewhere! On the other hand, it's sorta a commercial (even if the car doesn't actually exist), so I can't be as enthused as I might otherwise be. OK.

DC COMICS PRESENTS: THE FLASH #1: Two cute uses of the cover image, but there's nothing woodmaking here. OK.

ALPHA FLIGHT #6: Comedy super-heroes don't really work -- at least not as a team book, because everyone needs to be in on the joke. The worst part is how badly Marvel missed the bet -- there really is an actual audience for a good AF book. We sold like 40 copies of #1 in 3 days, and by issue #5 we're down to like 11. I can't imagine this is going to make it past the first year, can you? Hell, Marvel's even tried to disassociate it from the X-Men line (It's now a "Marvel Heroes" book), which is smart, because this is Awful.

X-FORCE #1: No, Liefeld still can;t draw, but it looks K3wl, and it has lots and lots of scratchy little lines, the kind boys like! Having said that, actually, this wasn't as horrible as I thought it might have been -- the plot lurched forward adequately, and it probably is what people want. Have fun, people! Eh.

AUTHORITY #14: The "last issue"... except that it's going to be rebooted by Brubaker is like 2 months. Have we learned nothing from Star Trek, people? If a concept if dying/dead, you should take a WHILE off to recharge the DESIRE of the audience for it. Six months, a year maybe -- Authority V3 #1 isn't going to sell any better than V2 #14 when it's coming out in October, fercryinoutloud! Anyway, this was slop -- revenge revenge revenge with a slight (and cynical!) attempt to be uplifting there on the last few pages. Too bad the Coup D'etat concept when nowhere... Awful.

TEEN TITANS #14: Solid, if non-exceptional, superhero stuff -- as an attempt to give Gar an "Arch Villian" it seems to work fine. Let's call it a low Good.

HULK #75: Except for all of the "The Helicopter will just fly itself!" stuff, I kinda liked this -- certainly better than the first 3 years of Jones' run. Darick Robertson's Hulk is kinda fun looking, too. Call it a high OK.

BLOODHOUND #2: I really quite enjoyed this. Good solid police story set in the DCU, with strong characterizations, a "gritty" hero who actually seems complex, and nice art. It won't make it past issue #12, though. because I think we sold all of 7 copies of #1, and that's not a big enough base to decline from. Gotta give this a chance though, folks -- I thought it was a very solid Good.

CAPTAIN AMERICA #30: "At the (thanks) of Batroc"? Even Kirkman can't make Batroc seem like an even slightly credible threat. Sheesh. Still, while it's the Chinese menu syndrome ("I'll have the Red SKull from Column A, and the Serpent Society from column B"), I enjoyed this enough to give it a low Good.

CHOSEN #3: Hahahahahaha! I know Lester will bag on this, but I liked the "twist" at the end (though I figured it out around page 5) -- I sorta want to put up a "spolier warning", but now that you know there IS a twist, you know what it is, right? Anyway, this isn't great comics, no, but at least we can't make Ultimate Jebus jokes any longer. Good.

And that's it for today. More later, as I read them.....

-B