Wait, What? Ep. 57.2: Playing the Dozens

Photobucket Behind the non-Clowesian eightball again, so this will have to be short and sweet.

First? Graeme and I love you all. Awwww. (See? Sweet.)

Second, the above illustration is from Uncanny X-Force #15, by the astonishingly great Jerome Opena. (I think the whole book is pretty great, because Remender is doing his best to crank things up to 11, but ooo mama that art....)

Third, this installment is approximately eighty minutes long and we talk about a dozen-plus books, including Batwoman #1, Mr. Terrific #1, Legion Lost #1, Superboy #1, Uncanny X-Force #15, PunisherMAX #17, Criminal: Last of the Innocent #4, Journey Into Mystery #627, Drifting Classroom, Bakuman, and, as you'd probably expect, Fear Itself #6.

Fourth, I think our review of Fear Itself is relatively non-skeevy or stalkery, although a bit outraged. (Not as much as perhaps it should be, maybe).

Fifth, my Wordpress interface is really slow and a bit screwy--especially when it comes to backspacing which is something sloppy typist does A LOT--and so I apologize if this entry is both too long and too short, simulatenously.

Sixth, this installment should be up on iTunes and of course it is also hear for you to listen to, comment upon, or even ignore:

Wait, What? Ep. 57.2: Playing the Dozens

Seventh, I go now to prep for our next thrilling episode by reading a metric shit-ton of comics. As always, thanks for listening and we hope you enjoy!

Wait, What? Ep. 51.2: Nothing and All

Photobucket What's that saying? "A day late and a dollar short?" The Early Bird Gets the Podcast Entry?" I don't know...something like that.

In any event, the rousing conclusion to Wait, What? Episode 51 is here with Graeme and myself talking X-Force #12, Captain America and Bucky #620, Witch Doctor #2, Walking Dead #87, Criminal: Last of the Innocent #2, Kirby Genesis #2, Dan Slott's Spider-Man and Paul Levitz's Legion of Super-Heroes, and -- believe it or not -- more.

Itunes? Why yes, it's there (or should be) but it is also very much here, ready to be listened to and perhaps even loved:

Wait, What? Ep. 51.2: Nothing and All

As always, we hope you enjoy it and appreciate your patronage!

Verse Chorus Verse: Jeff's Capsule Reviews from 6/8

Does it bode ill for my reviews when I can't think of a clever thing to say while convincing you to follow me behind the jump for capsule reviews?  It probably is, isn't it?  Ah, well.  I just finished watching the screen adaptation of The Black Dahlia.  I mean, I'd heard that movie would be bad, but there were wrong casting decisions, terrible direction, and some bad mistakes in adapting Ellroy's skeezy epic to the screen. As a quasi-fan of Brian DePalma, it's a painful, painful movie to watch.  And I blame it for my inability to bring you a witty intro: the movie is a like a form of slow-acting toxin to the higher brain functions. Anyway, after the jump:  lower brain function reviews of Empowered: Ten Questions for the Maidman, Invincible Iron Man #504, Witch Doctor #0, and more.

EMPOWERED: TEN QUESTIONS FOR THE MAIDMAN:  Maidman -- the cross-dressing vigilante of Adam Warren's Empowered universe -- gets his own one-shot with alternating black and white sections by Adam Warren and color sections by Emily Warren. It was a book I wanted to deeply like, but really only admired. You can read this one-shot as a deconstruction of Batman (Maidman is one of the few non-powered superheroes in the Emp universe and easily the most feared), a deconstruction of Batman analogs (in some ways, this is the funniest issue of Midnighter never published), or maybe even a spoof of the cape industry's current trend in Mary-Sueisms.  Alternately, you could also take it as a face value, with Warren using the same gimmicks to get the reader to like Maidman that Johns or Bendis or a host of others use these days -- (a) introduce character; (b) have everyone talk admiringly of character; (c) show character doing something impossibly awesome; (d) profit.  Empowered: Ten Questions... shows Warren as being as skilled a practitioner of the current bag of comics writing magic tricks as anyone currently working.  I'm glad he at least has his own little universe to toy about with, but I wish I could get more worked up about a more-or-less OK one-shot...in no small part because I worry about him getting it yanked out from under him if the sales aren't there.  Vexingly OK.

INVINCIBLE IRON MAN #504:  Really interesting to read a book where the regular writer is caught off-balance by the obligatory line-wide event when the same guy is writing that event, too.  I mean, that two page scene with Tony and Pepper is really quite good for what it is.  But the meat of the issue, where Tony goes to Paris because one of the hammers of the Worthy has landed there, is underwhelming. Fraction clearly built the issue to that last page climax but it feels like that's the only thing he's trying to  accomplish.  So when you get to that last page, it definitely has some punch to it but it also eaves you feeling super-empty and annoyed immediately after.

Also, that last page what feels like part of an ongoing tug-of-war between Fraction and Larrocca. Instead of focusing on rendering that kinda-important pile of stones Tony is on top of, Larroca focuses on the building beside it.  It doesn't feel quite like a "fuck you" from one collaborator to another, but it does suggest painfully opposing goals\.  $3.99 price-tag + ineffective storytelling + forced event crossover=AWFULness.

POWER-MAN & IRON FIST #5: Similarly, last issue of this miniseries turned out very meh in the end despite my modest expectations.  Wellinton Alves' work ended up rushed and ugly, and Van Lente's script tried to do wayyyy too much in too short a time.  Not only do both heroes have romantic relationships resolved in this issue, but a mystery is solved, fight scenes are had, and the creepy Comedia Del'Morte are...well, frankly, I have no idea what happened to them.  It's a shame because I was won over by so much less with that back-up story from Amazing Spider-Man. (On the plus side,with very little rejiggering, Van Lente and Alves could re-tool this as an arc of the post-Morrison Batman & Robin and it'd fit right in.)  I'm tempted to get all Rex Reedy on you and say this puts the EH back in "meh," but I won't...in part because it was AWFUL.

SECRET AVENGERS #13: Ha ha ha ha ha ha ha ha ha! No. CRAP.

WALKING DEAD #85/WITCH DOCTOR #0:  Although I like the swerve Kirkman made with this storyline a few issues back, I don't know if there's really much more going on than that.  I suspect as we come 'round issue #100, Kirkman's biggest flaw --his ability to dramatize character development is rudimentary at best, and so he has to have scenes where his characters explain their motivations to one another for us to get it --  is getting more and more apparent. While I'm at it, Charlie Adlard's biggest strength -- drawing a large cast of characters to keep them easily identifiable without resorting to any flashy tricks -- may also be hindering this book:  the dramatic scenes either run to the inert or the occasionally overheated.  Energy, ambition and craft have gotten these guys farther and higher than anyone would've suspected and I in no way mean to diminish their achievement.  But I think if this book is going to make another 85 issues, they're going to need to shake up their skillsets for a change, not their storyline. OK stuff.

As for WITCH DOCTOR #0, despite having very little interest based on the material I'd seen online, I ended up enjoying the hell out of it.  Everyone [by which I mean at least me] has always wanted to write a biologic explanation for vampires, a la Matheson's treatment in I am Legend, but writer Brandon Seifert really goes to town here. Lines like "his saliva's got the usual bloodfeeder chemistry set-- vasodilator, anticoagulant and an anesthetic--plus some interesting mystical secretions.  I think one's a anterograde amnesiac--" make my heart go pitter-pat, and Seifert has a lot of them.  I can easily see how it might feel dry to some, but to me it showed a commitment to research and world-building I think you really need to make a series about a doctor (even a mystical one) work.  As for Lukas Ketner's art, it's enjoyably quirky, especially when it chooses to go detailed and when it decides to loosen up: panels of this remind me of Wrightson, others of William Stout, and still others of Jack Davis, and I could never figure out when the next swerve was going to happen.  VERY GOOD stuff and I'm definitely on-board for the first few issues of the regular title now.

WOLVERINE #9:  Not the most recent issue I know, but so much more satisfying than issue #10, I figured you'd forgive me for writing about it instead.  I mean, to begin with:  God damn, this is some gorgeous looking work.  Daniel Acuna (who I guess is doing both the art and the colors) really sold me on this story about a mysterious assassin (Lord Deathstrike) and Wolverine both trying to hunt down Mystique on the streets of San Francisco. But I should point out that there's three full pages of wordless action that feel perfectly placed in the script and I think writer Jason Aaron should really be commended for having the confidence to let the art do its stuff.  And there's also a hilariously over-the-top assassination scene at the beginning that I loved.  I suspect this book is going to have diminishing sales in no small part because Aaron just can't keep away from writing Wolverine's adventures with a strong dash of the absurdly extreme, and a larger audience for this character really want this stuff served straight-up.  I can understand that desire (especially when you get issues like #10 where it's Logan vs. the Man with the Jai-Alai Feet) but when you get such an artist who can sell you on both the sweet & sour sauce of Aaron's mix of awesome and absurd? It's really pretty satisfying.  This was one hell of a  VERY GOOD issue.

UNCANNY X-FORCE #11:  I guess this is what you can do with okay art and good characterization--you can make me care somewhat about stuff I wouldn't ordinarily care about. I missed out on the original Age of Apocalypse stuff powering the plot here and yet, thanks to a forty-issue Exiles habit, I'm pretty familiar with what's going on.  In fact, arguably I'm too familiar as I felt like I was at least a beat or two ahead of the plot at all times.  But at least some of the time I was surprised by what the characters said or how they said it.   I still quietly pine for the awesomeness of the first five issues, but this was on the high end of OK for me.

SECRET AVENGERS #13: Seriously, though.  Do you need to know why I thought this was terrible?  Well, let's just say when your plot about a Washington invasion hinges on the fierce determination of a congressman who also happens to be a magical negro mutant, and that leads to Lincoln from the Lincoln Monument and all the dinosaurs from the Smithsonian Museum of Natural History rising up to hold the line, then I think it's safe to say things have gone wrong.  Weirdly, I could've bought it in a DC book -- for whatever reason, I expect the surreal and the schmaltzy to intermingle more freely there -- but here it seems like a big ol' misfire.  Again, to sum up:  Ha ha ha ha ha ha ha ha ha! No. CRAP.

And that's my week in pamphlets.  As for my TRADE PICK....

BAKUMAN, VOL. 5:  Oh man, how I love this series.  It's not an easy sell, I know, and I'll be the first to admit that first volume is more than a little forced.  And in fact, here in volume 5, there is still a surprising number of misfires:  for example, there's a chapter here about an artist who is so committed to proving his worth to his writer that he draws pages outside her window in the middle of a blizzard and it's really treacly and ineffective. And there are more than a few hilariously cynical moves by the writer and artist to pander to their publishers:  in more than a few places, the editors and publishers of Shonen Jump are treated with a degree of reverence that borders on the fanatical.

On the other hand, Bakuman has changed my understanding of how manga is created so much I've since read other titles with new eyes --I doubt I would've enjoyed my thirteen volume romp through One-Piece nearly as much without it. And even more than that, I'm totally a sucker for the way Ohba and Obata have introduced so many different young manga creators and then blurred the lines between enemies and allies so much you realize none really exist.  As a book about the comics industry properly should, Bakuman is very much about who you have to decide to trust and the possible long-term implications of those choices.  But it's also a book where competition doesn't preclude comradeship and that totally hits a sweet spot of insecurities and needs I didn't really know I had.  Really, the series is so very far from perfect it's kinda painful...and yet the last four volumes now have been some of my favorite reading of the last year.  VERY, VERY GOOD for me, but you really not might feel at all the same.

Awesome!

So, Ben showed me his first real signs of higher intelligence yesterday. We got him some blocks a month or so ago, and he did a lot of the "raking claw" and mostly just knocked them around the room. Which is cool, and all -- he's still a baby.

But for the last week or so, everytime I've played with him I've tried patiently to show him how to stack the blocks. Didn't really work, he mostly showed interest in knocking down the stack, flinging the blocks all over the room. This might have been because he was so excited he couldn't control his fine movements, but I was starting to despair that he wasn't figuring it out.

Anyway, I'm reading last night, and Ben is playing in the living room, and I popped my head out every few minutes to check on him, and what do I see? He's sitting quietly, in the middle of the room, all alone, happily stacking and unstacking his blocks, gently grasping them and carefully placing them on top of one another.

W00t!

Here's some comics from this week:

JLA #103: "Everyone Cries" continues. This time, John Stewert cries. Apparantly everyone up at DC has forgotten that JS already cried a bunch considering he was responsible for the death of an alien planet, but, hey, that's OK, I guess, isn't it? ISN'T IT? Eh.

LEGENDS OF THE DARK KNIGHT #182: "War Games" part 2. There's some running, and some shouting, and lots of gunfire, and I can't really keep all of the characters straight, but that's OK, I guess, because it's just act one, and half of them will be dead before this is all over. But on the bright side, this is polybagged with a CD, and the extra pound of shipping costs per 3-4 copies doesn't have a credit issued to retailers, and our sales will be cut because the stupid things are bagged, and you probably can't find a mint copy... wait, that's not good, is it? Eh.

NIGHTWING #96: "War Games" part 3. Probably should be called "The Adventures of Tarantula, guest starring Nightwing", but who am I to complain? I like the info dump scene where Dick finds out stuff we already know, but, structurally, it should probably have happened before the halfway point, y'know? I'm not a big fan of these kinds of crossovers, can you tell? Eh.

GREEN ARROW #41: "War Games" part... wait! This isn't a "War Games" crossover... which is funny, because the plot looks almost exactly the same. Planning! At least this one is easier to follow... OK.

PUNISHER #10: "War Games" part... nah, that jokes not funny a second time. Hell, it wasn't funny the first time. Loathsome people being loathsome, and lots and lots of cursing! I liked this better when it was a comedy... Eh.

LEGION #37: I'm still not at all sure what anyone's motivation or reasoning here is, but Karate Kid and Timber Wolf came off pretty cool. Eh.

ACTION #818: Hitting! Shouting! Exploding! It's all action, all of the time! Supes acts like a big jerk, and no one thinks twice about it, and I keep flashing back to Kingdom Come and thinking "We've forgotten the cautionary tale, already?" It's hard to picture a universe where this is worth two-dollars-and-fifty-cents, isn't it? It took me, maybe 120 seconds to read this. 2 cents a second? Now that's a deal! Awful.

BMW's THE HIRE #1: This also took almost no time to read, but the difference is, it was at least a complete thought, had several vividly drawn characters, as well as a contemporary plot. This Matt Wagner kid can really draw, he might be going somewhere! On the other hand, it's sorta a commercial (even if the car doesn't actually exist), so I can't be as enthused as I might otherwise be. OK.

DC COMICS PRESENTS: THE FLASH #1: Two cute uses of the cover image, but there's nothing woodmaking here. OK.

ALPHA FLIGHT #6: Comedy super-heroes don't really work -- at least not as a team book, because everyone needs to be in on the joke. The worst part is how badly Marvel missed the bet -- there really is an actual audience for a good AF book. We sold like 40 copies of #1 in 3 days, and by issue #5 we're down to like 11. I can't imagine this is going to make it past the first year, can you? Hell, Marvel's even tried to disassociate it from the X-Men line (It's now a "Marvel Heroes" book), which is smart, because this is Awful.

X-FORCE #1: No, Liefeld still can;t draw, but it looks K3wl, and it has lots and lots of scratchy little lines, the kind boys like! Having said that, actually, this wasn't as horrible as I thought it might have been -- the plot lurched forward adequately, and it probably is what people want. Have fun, people! Eh.

AUTHORITY #14: The "last issue"... except that it's going to be rebooted by Brubaker is like 2 months. Have we learned nothing from Star Trek, people? If a concept if dying/dead, you should take a WHILE off to recharge the DESIRE of the audience for it. Six months, a year maybe -- Authority V3 #1 isn't going to sell any better than V2 #14 when it's coming out in October, fercryinoutloud! Anyway, this was slop -- revenge revenge revenge with a slight (and cynical!) attempt to be uplifting there on the last few pages. Too bad the Coup D'etat concept when nowhere... Awful.

TEEN TITANS #14: Solid, if non-exceptional, superhero stuff -- as an attempt to give Gar an "Arch Villian" it seems to work fine. Let's call it a low Good.

HULK #75: Except for all of the "The Helicopter will just fly itself!" stuff, I kinda liked this -- certainly better than the first 3 years of Jones' run. Darick Robertson's Hulk is kinda fun looking, too. Call it a high OK.

BLOODHOUND #2: I really quite enjoyed this. Good solid police story set in the DCU, with strong characterizations, a "gritty" hero who actually seems complex, and nice art. It won't make it past issue #12, though. because I think we sold all of 7 copies of #1, and that's not a big enough base to decline from. Gotta give this a chance though, folks -- I thought it was a very solid Good.

CAPTAIN AMERICA #30: "At the (thanks) of Batroc"? Even Kirkman can't make Batroc seem like an even slightly credible threat. Sheesh. Still, while it's the Chinese menu syndrome ("I'll have the Red SKull from Column A, and the Serpent Society from column B"), I enjoyed this enough to give it a low Good.

CHOSEN #3: Hahahahahaha! I know Lester will bag on this, but I liked the "twist" at the end (though I figured it out around page 5) -- I sorta want to put up a "spolier warning", but now that you know there IS a twist, you know what it is, right? Anyway, this isn't great comics, no, but at least we can't make Ultimate Jebus jokes any longer. Good.

And that's it for today. More later, as I read them.....

-B