Getting Hibbsy with 10/31

Ugh, I’ve missed too many weeks of reviews here, let’s get this back on track! A PLUS X #1 NOW: Finally another ”Marvel NOW!” title ships… and it is the low-to-no plot title. “AvX: VS” was a cute side project for the main AvX comic (and could be, I think, argued that it was often much better than the comic with the actual plot), but I have a hard time seeing this concept sustainable as an ongoing monthly.  As always, things that work out as a joke idea generally can’t survive being stretched out to ongoing status, and I think the low-to-no-plot content is going to not help that one tiny bit. The execution of this issue? Totally competent, but I suspect people are looking for a bit more than “competent” for a $3.99 monthly series. I thought it was EH.

ACTION COMICS ANNUAL #1: Sholly Fisch (Whose name, have I said out loud?, sounds like a golden Age DC Comics writer) takes the big chair here, and the result is perfectly respectable.  Actually, what I found interesting was just how much this comic resembled the basic plot of SUPERMAN EARTH ONE v2 – sudden powers given to someone that Superman must stop, but can’t touch physically lest his own powers be removed; end of comic, villain goes to work for military, which is trying to figure out a way how to kill Superman – also out this week. I think this annual did the story much much better, and it was highly OK.

ANGEL & FAITH #15: I mostly bring this issue up because the back half of it is illustrated by David Lapham, a general rarity these days, much to my sorrow. Isn’t it just nuts that STRAY BULLETS is not in print? Crazy crazy making. Anyway, yeah, ANGEL & FAITH is generally more readable than BUFFY and this issue is no exception, even if it reads a smidge like a fill-in with its two-story structure. Still? GOOD.

AQUAMAN #13: Fourteen issues later, and it’s still all about TELLING us that Aquaman is good, without really SHOWING it. Scowly-Anger-Man is, I guess, a form of characterization, but I’m still not really certain just WHY he’s so pissed off about everything. The only one calling Aquaman lame is the writer of this comic (and they do it again, here, fourteen issues in). Were I paying cash for comical books, this issue would mark me as “Done”, but I work in a comics store, so I quite imagine I’ll read the next issue as well, and not really enjoy it very much either. EH.

BATGIRL ANNUAL #1: I found the painted art (mostly by Admira Wijaya) to be a little too, dunno, paperback cover-like, maybe? Too stiff, too posed, and largely unable to properly render anything too “fantastic” (like Catwoman’s mask, or the perfectly proportioned bandages on SheTalon’s face, and I’m pretty sick of Court of Owls-related stuff at this point, but otherwise, this annual was perfectly OK.

BEDLAM #1: It’s kind of an Arkham Asylum / Joker pitch with the serial numbers filed off in which, at least if I’m following this correctly, the Joker becomes a “good” guy at the end – it carried me right along in its world, which is what a comic is supposed to do, so let’s add this to the rapidly growing pile of intriguing Image comics – I’ll go with VERY GOOD, I think, and, hey, you can buy it on our digital store!

CAPTAIN MARVEL #6: Among the many reasons I am not an editor of comic books is not really understanding why you would launch a book with as distinct of an artist as Dexter Soy, then drop him out before the end of the first arc for someone like Emma Rios (who is a swell artist, but nothing whatsoever like Soy in style or tone). Nor, for that matter, why you would jam out those 6 issues in three and a half months. Especially if your artist can’t keep that schedule, apparently? Also: I’d never ever have made the first arc a time travel story, especially with a (sorry) B-level character like Cap who needs to be “reintroduced” to the Marvel U – you don’t make that work by taking the character OUT of the (modern) Universe. Add it all up, and it’s not any kind of surprise we’re already down to single digit sales on this title from just under 30 sold of issue #1. But the worst part of it all, the very worst part? I really thought this wrap up chapter was quite good, and, I think, ended up making Carol’s “secret origin” a much stronger one. I thought this issue was VERY GOOD, too bad I’ll end up being subs only by issue #12 at the rate things are going.

EC KURTZMAN CORPSE O/T IMJIN AND OTHER STORIES HC EC WALLY WOOD CAME THE DAWN AND OTHER STORIES HC : Sadly, deeply, amazingly disappointed in these – purely because they’re in black & white. I was strongly hoping for something like the Carl Barks reprints, with that nice flat coloring, and I was absolutely committed to replacing out my EC library (which consists of all of the Gemstone reprints, the ones that are literally four issues of the comics, covers, ads and all, glued together into an outercover) for handsome FBI reprints… but, ugh, I don’t want them in black and white. The solicitation copy, the press releases, really bury the fact that these aren’t in color, which I kind of find borderline dishonest. This is now the second attempt at upscale packaging for the ECs in a row that gets it wrong (the last HC set had new, shiny, color, ew!), which just hurts. I think I’m going to have to cut my orders on the next set of books by like 80% -- even “Nostalgia Guy” (my name for him) turned up his nose at them when he spied them on the rack. It’s too bad, because these ARE handsome hardcovers, and those spines are going look AWESOME together on the shelf, and it is really smart to collect the ECs by artist and genre – but they’re simply not how I want these stories archived in my library. I love the EC comics, and they really do deserve to be there for a wider audience, but I’d encourage you to have your LCS to try ordering the Gemstone “Annuals” – about ¾ of them are still in print, but Diamond never really advertises the fact. I stumbled across them doing a trawl of Diamond’s inventory, in fact. But those are flat color on newsprint, which is kind of how those books SHOULD be presented. I also don’t like how this edition doesn’t note which specific comics which specific story comes from. I would have preferred a Table of Contents more like a DC Archives edition, which even gives you month/year. *sigh* For the outer packaging, and the underlying work, I wanted to give a VERY GOOD, or an EXCELLENT, but this B&W edition makes me say EH, instead.

GHOSTS #1: Here’s a happy surprise – I kind of flat-out loved this anthology, as virtually every story was stellar. The other thing I really liked is that with the exception of the Phil Jimenez story, I feel like I could hand this comic over to Ben to read at 9 years old, just like its 70s predecessor. That’s the most awesome thing of all, and I think that they should continue that into the future with Vertigo Anthologies. Get that “Suggested for mature readers” off the cover, says I! The only story I really didn’t like? The “Neil Gaiman’s Dead Boy Detectives” which they decided to bill on the cover instead of Geoff John’s first Vertigo work (which I kind of found odd) – the problem is that it isn’t a full story, at all, and “too be continued, somewhere, eventually” is a big fail in an anthology book. I’m also growing more and more convinced that Al Ewing is The Real Deal, and I really loved his kick off story. And presenting the pencils-only from the Joe Kubert story was kind of touching and cool. Yeah, so: VERY GOOD.

MASTERS OF THE UNIVERSE THE ORIGIN OF SKELETOR #1: You also want to know from surprising? LOVED this. I don’t care for/about MotU at all, and their backstories never seemed any deeper than, dunno, a marketing interns stab at creating a fantasy world (Though, really, what else can you do when you have characters named things like “Stinkor”), so when Joshua Hale Fialkov actually manages to build a backstory that is reasonably compelling, then said story is drawn by Frazier Irving (!), then, hokey smokes, you’ve got a horse race. I was loving this right up to the last page when it says something like “And, so, your name is….SKELETOR!” and then I remembered it was a MotU comic. Aw! Still, this really was surprisingly VERY GOOD.

POPE HATS #3: Ooh, and this was even better. Ethan Rilly is going from strength to strength with this comic, and, damn it, I wish I could still sell issue #1 because we should be picking up readers for this great slice of life story about two room mates with very different career paths. Straight up terrific cartooning, and I would call it “Excellent” except for that pesky $6.95 cover price. Ow. So, knocking a grade off for that: VERY GOOD.

Looks like I’m out of time for the week – time to go pay bills! (yay?)

As always, what did YOU think?

-B

Steamroller of content: Hibbs' 10/10

Yes, yes, let's keep this week's Steamroller of Content rolling along, with me doing This Week's Comics actually, y'know, THIS week...!

BATMAN #13: I thought this was very very effective, full of mood and tension and anxiety and evil clowns and, yeah, just everything you might want in a modern comic. To a certain extent, I think the vigor as a commercial product that BATMAN has shown since its relaunch might possibly single-handedly make "the new 52" have been worth it. Clearly America's #1 superhero comic book of the moment, I thought this was frankly EXCELLENT.

 

BATGIRL #13: this one, on the other hand? Not so much. I mean, the main story was perfectly adequate attempt at making  grrrrr/gritty nemesis for Babs (who, let's remember, until now has primarily be associated with Killer Moth) -- but it feels to me like... dunno, trying to hard or something? I was pretty insulted by the "tie-in" to the Batman storyline, with its wraparound cover and instant sell-out, but only being, yuck, 2 pages  of anything, and that thing was pretty much no-thing, anyway. So, yeah, I thought it was pretty EH.

 

AvX: CONSEQUENCES #1: I think that personally, my favorite "consequence" of this issue is that Cap apparently went squirrelly, and decided that the best time to go shopping for new clothes was in the narrow space between AvX #12 and this... and that no one is willing to say anything to his face about it. "Cap, seriously, you look like a penis now." or "Nice look, did NFL Superpro have a sale?". Anyway, the plot of this is mostly "Cyke's in jail, doesn't care"... I don't know, where can he possibly go as a character from here? He was always the most boring of the X-Men original or giant-sized or uncanny or new, and this isn't doing him any favors. He's just as dull watching mope around a prison cell. Hope is also told she can go be a normal kid first, but someone is going to have to take her hand and take her clothing shopping first, because she looks distinctly unnormal standing around in that combat suit talking like that. Just, god, please don't let it be Cap taking her to the store -- his fashion sense sucks! That comic was extremely EH.

 

UNCANNY AVENGERS #1: I really wanted to like this, but man I have such a hard time with the things they're trying to get us to believe about how the world perceives the mutants, etc. I sure don't believe when Captain America comes along and says that *Alex Summers* is the last, best hope to lead mutantkind to their new Avengery-destiny. Dude, Alex Summers is a damp squib of a character. Just about the only thing he's got going for him is that cool costume. But past that? Name one actual human-personality trait he's ever shown in some 40 years of existence? No, you can't, because he's never exhibited one either.

I mean, honestly! You want the even duller brother of the world's most tedious mutant to lead an Avengers team, really?

The main thing UNCANNY AVENGERS has going for it is John Cassaday, who is, of course, a very fine artist. My problem is that this isn't a gathering of characters that I want to see him draw, and the situation he is drawing is fairly uninteresting to me. This was OK.

 

HALLOWEEN EVE: This is one big Amy Reeder showcase, and, yeah, she's an artist to watch, with a wicked sense of style and verve in her drawing. I'm less enthused about her lettering and coloring -- the former looking entirely computer done with too large baloons, the latter being too bright in too many places, and without a good balance between background and foreground. But who cares, the art itself is so pretty! The story, on the other hand -- pretty much just "A Christmas Carol", except set during Halloween -- I've read worse, I'm sure, but it was pretty average stuff. So what to rate it what to rate it... Oh, hell, I'll go with a low GOOD.

 

POINT OF IMPACT #1:  Jay Faerber's new ongoing black & white crime book, and while part of me thinks that maybe it veers towards the wannabe TV Pilot that Abhay was discussing earlier (at least partially pushed along by the ode to Boomtown in the text page), I thought it was a zippy enough first issue to say something about it. Artist Koray Kuranel is new (or at least "new to me"), and he's still got some awkward drawings to get out of his (?) system -- look at that hand in the next to last panel of the last page and tell me that doesn't look like that weird SNL character with the tiny hands? But I was more struck through a lot of the issue that the art kind of looked like Ian Gibson. Haven't seen his art is years -- still working in the UK?

Anyway, this is a noble effort that looks like it has a certain amount of potential. I'll also call it a low GOOD.

 

RED SHE-HULK #58: Or, what would, in any other universe, be called #1. I'm very much not the audience for this, I don't think, because in my brain, making Betty Ross a hulk (let alone the very idea of multiple, colored hulks!) seems about as wise as having, say, Jean Loring become Eclipso after killing Sue Dibney.  But, even if I didn't think that, I'd want to see some characterization or personality or motivation, all of which seem to be 100% absent in this comic book. Is it too much to want the titular hero of a book to be a protagonist... well, or at least a motivating factor in things that happen? Yeah, this ain't for me. AWFUL.

 

PHANTOM STRANGER #1: I can't believe that I'm going to say this, but maybe this was even worse than #0.  If only because it didn't have the deeply wrong Judas backstory, yet was, in effect, exactly the same story as issue #1 -- someone wants PS to help them (in this case, it is Raven, once [but no longer] of the Teen Titans), PS betrays them because God tells him to, PS levels up (he's down to 28 pieces of Silver now, woo!) -- exactly and precisely the story of #0, where it was the Spectre then. Douchebag Monthly! This is going to sell and sell and sell!

I lie, there is ONE more thing that's slightly different, something which pushes this issue truly into howler territory -- at the end of this it sure looks as though the Phantom Stranger goes home to his wife and loving children. Yep, not only have the entirely missed the point of being a "stranger", they now seem to be saying that Judas has changed his name to "Phil", and is living The American Dream in what looks to be a suburb.

I'll just let that idea sink in for a moment.

I kind of now need to give this comic just one more issue to determine if it is merely criminally insane, or Bob Haney-style brilliant. I know which way I'm leaning, but I have to leave the possibility of brilliance open, don't I?  So, while I want to say "CRAP", I'm barely, and perversely going to call it as "INCOMPLETE".

 

AME-COMI GIRLS #1: Well, even shrunk and reformatted, I'll stare at Amanda Conner art all day long. And, boo, that she only does about 2/3rds of the comic, but it still looks nice in those bits. Plotwise the comics is a bit sex-n-gore-y, but if you're looking for an anime-style version of Wonder Woman, with nice cheescake art, there are certainly worse directions this comic could have gone.  So, that's, what? OK, I guess?

 

 

OK, enough from me... what did YOU think?

 

-B

Graeme Takes On The New 52. All At Once.

You know, before DC Comics so politely sent me the entire run of the New 52 launch issues, I don't think that I'd ever read an entire month's worth of a superhero universe before. I have to say, it's kind of exhausting. But that doesn't mean that I'm not going to try and run down very quick capsule reviews of all 52 right here, right now, as Fatboy Slim once said many many years ago oh God I am so old. ACTION COMICS #1: In retrospect, maybe my favorite of all 52 books, this one feels like it actually understands how to reboot a concept without overwhelming the reader with information or assuming that they already know everything; Grant Morrison's script has some of his shorthand dialogue, but it's dense and filled with "action" throughout, and this feels like a satisfying chunk of comics that also lays the groundwork for future stories. Very Good.

ALL STAR WESTERN #1: It's heresy amongst the comicsinternet to admit that I'm not a massive fan of Justin Gray and Jimmy Palmiotti's Jonah Hex, but it's never really done a lot for me. That said, this felt solidly Good, setting up the new status quo for the character - and offering enough introduction to the character for new readers - with some really nice art by Moritat. I'm amused by yet another "Gotham is built upon conspiracy and evil" storyline so soon after last month's finale of Batman: Gates of Gotham, though.

ANIMAL MAN #1: Oh, this was so almost good. Jeff Lemire's writing is... good, I think, although I feel like he stumbles on the more domestic side of things here, and I like the subtle repositioning of this series as a horror book. But the art is just not serving the writing well at all; Travel Foreman can be an interesting stylist, but he ruins scenes here, most importantly - and, I think, damningly - the final page, which is robbed of its full impact by some weird staging that basically wastes the top half of the page. Also not helping, the inks by Dan Green (which veer between too heavy and almost weightlessly light) and some very dull, flat colors by Lovern Kindzierski. Eh, then, because of the art.

AQUAMAN #1: Yes, Geoff, I get it: Aquaman isn't a comedy punchline anymore. I would've preferred it if we'd had a chance to decide that for ourselves instead of suffering through the "blogger interview" midway through the book, but overall, this is a pretty Good first issue, setting out its pitch, introducing its characters and having a decent enough hook for the next few issues. That said, if you were reading Brightest Day, you pretty much know what's in here already; this is very much a continuation of what was happening with the character in that book.

BATGIRL #1: I don't know if this was flop sweat or something else, but this just didn't work as well as I'd been expecting it to. Maybe because it's so joyless, something that writer Gail Simone didn't seem to have a problem expressing with the character in Birds of Prey, but there really is something very... rushed and filled and self-important about this issue that made it feel like you were being hurriedly brought up to speed by someone who wanted you to know how serious everything was. World's dumbest cliffhanger, too. Eh.

BATMAN #1: Greg Capullo's art is surprisingly nice - Yes, a little too MacFarlane for my tastes, still, but what can you do? - and Scott Snyder's story is... I don't know. Nice, but somewhat slight, perhaps? I'll be coming back for a second issue, but I think that's more down to goodwill for the creative team than anything having particularly wowed me with this debut. Okay, I guess.

BATMAN AND ROBIN #1: Now this was much more my speed, perhaps because I enjoyed this version of Batman more - One who seems to be dealing with his trauma after X number of years processing survivor guilt as Batman, instead of just burying it - than the one in Batman or Detective (And, really, I can't believe that a linewide reboot didn't result in a slightly more consistent portrayal of Batman. He feels like a different character everytime he appears, like Superman. That doesn't seem like a good thing to me), or perhaps because there was more of an urgency on display here than in Snyder's title. Either way, Good, and a much better "first issue" than the last time Peter Tomasi and Pat Gleason took over the book.

BATMAN: THE DARK KNIGHT #1: Talking of wildly varying characterizations, this book... uh... exists. I don't know what to say about it. If you want a generic Image-style take on Batman, complete with pouty mouths from David Finch and overdone dialogue by Paul Jenkins, this is for you, I guess. I was completely underwhelmed, and laughed out loud as the kids say at the reveal of "One-Face" at the end of the book, especially because he still has half of his face scarred. Awful, but I'm sure it'll have its audience. Oh, and Jaina Hudson is the new Jezebel Jet.

BATWING #1: The first of the "This was much better than I expected" books of the 52, I found myself drawn into this more than I'd thought I would. Maybe it was Judd Winick's take on the character and his secret identity (A cop working outside of the system, because the system is so corrupt), or perhaps it was Ben Oliver's lovely, weirdly hazily dream-like artwork, but this convinced me to try the second issue, which I really wouldn't have thought would've been the case. A low Good, perhaps, but I have to say: This feels much more like a mini-series than an ongoing, already.

BATWOMAN #1: This, however, was a letdown. Not because it wasn't Good, because it was. But I'd been expecting more, spoiled by Greg Rucka's run on Detective. The writing here - by artist JH Williams and co-writer Hayden Blackman - was fine, and hit all the right notes, but didn't surprise me or have the emotional depth that Rucka's had, and the art, while beautiful, also lacked the impact or purpose of the original run. Even though I'll be back for future issues, and even though I enjoyed this, I found myself disappointed nonetheless. That's what I get for having high expectations.

BIRDS OF PREY #1: I'm not sure why, but this felt like it had too much space in it, if that makes any sense. What's here is fine, it's a perfectly Okay comic book, but it feels too empty for some reason, like something is missing. I can't quite put my finger on it, but something isn't quite right, like it's only half of the intended story or something.

BLACKHAWKS #1: I love Mike Costa's Cobra series for IDW, which is why it depressed me so much to realize how much I didn't like this first issue (The art by Graham Nolan and Ken Lashley didn't help; it's overly busy and not quirky enough to make me want to keep paying attention). You can't fault him for throwing the reader in as everything's already happening, but I didn't find any character particularly interesting, mysterious or even distinctive enough to care about, and as a result, the whole thing left me cold. Awful, sadly.

BLUE BEETLE #1: On the podcast, I said this was like the Blue Beetle we had before, but less so. Tony Bedard and Ig Guara make all the right moves, but it lacks the heart or originality to make me want to come back for issue 2. Eh.

CAPTAIN ATOM #1: Hey, everyone who's always wished that there was a Doctor Manhattan solo title spinning out from Watchmen, now you have your dream book. Sadly, it's written by JT Krul - who ruins the goodwill he'd built up from an Okay first issue by ending with a stupid "Is Captain Atom about to die?" cliffhanger (It's his first issue, so I think that question answers itself) - but, on the plus side, the art by Freddie Williams II is very nice indeed. If it gets smarter in future issues, it could end up being worth checking back in with in future, I suspect.

CATWOMAN #1: Oh, man, haven't I said enough about this already? Cheesecakey pandering with a depressingly unsexy tone and annoyingly passive lead character. Awful.

DC UNIVERSE PRESENTS: DEADMAN #1: I swear to God, this is like a black hole in my brain. I have read this book multiple times, and it really refuses to stay in there. Pretty much the definition of Eh for me, although I'll say that Bernard Chang never really gets the credit for his work that he deserves. I'd love to see him paired with less garish colorists sometime.

DEATHSTROKE #1: Fun last-minute twist aside, there's little in this book that appeals: I don't care about the character or the machismo on display, and Joe Bennett has always been hit-or-miss (with an emphasis on the latter) for me. Eh.

DEMON KNIGHTS #1: Punny title aside, Paul Cornell pretty much won me over with the sense of humor on display in this one, much like Jon Rogers did the same in IDW's Dungeons and Dragons book (which this is oddly reminiscent of, it has to be said). Weirdly parochial, but all the better for it. Very Good.

DETECTIVE COMICS #1: Tony "Salvador" Daniel - Has he ever used his middle name before? - aims high and doesn't quite make it, but oh man, can you see him try. There's nothing particularly wrong with this, but there's nothing particularly right, either; it all feels familiar, and more workmanlike than previous attempts. Having Daniel be writer/artist on a Batbook when you also have David Finch doing the same elsewhere in the same franchise feels a bit weird to me, for some reason; I feel like Daniel comes off worse, even though he's better at deadlines and arguably better as a writer, too. Eh, and that's only because I wasn't as appalled by the final page as many were.

THE FLASH #1: After the disappointment of the last Flash run, color me shocked to have enjoyed this as much as I did. Francis Manapul's art is just great - that opening double page splash! The page of Barry in his apartment! - and it turns out that his writing (along with Brian Buccellato) is much faster-paced and more fun than Geoff Johns' on this book. I like the new Barry Allen, and love his relationship to Iris in this new continuity. More of this, please. Very Good.

FRANKENSTEIN, AGENT OF S.H.A.D.E. #1: Another frustratingly "almost" effort from Jeff Lemire - I know where he's going! I just wish he'd made it there! - with equally frustrating art from Alberto Ponticelli, which is just a little too scratchy for its own good (and, like Travel Foreman in Animal Man, a little off in the framing when it really counts). There's a lot to like here, so I'm tempted to put this down to first issue nerves and hope that this book ends up sorting itself out down the line. That said, this is Okay, and I think that the just-finished Xombi played in the same sandbox in a much more entertaining and original way...

THE FURY OF FIRESTORM THE NUCLEAR MEN #1: Of the two Gail Simone books this month, this is the more enjoyable, but it has almost as much crammed into it as Batgirl, leading to a weirdly claustrophobic feeling. That said, I like the new spin on the concept (and the title), and wonder where, exactly, we're going from the end of this issue. Is this going to be DC's second attempt at doing a Hulk book? Yildiray Cinar's art is weirdly reminiscent of Francis Manipul's as far as the inks go, but I'm not sure if it fits here just yet... All in all, an Okay start, but with the potential for either greatness or creative dead-ending within the year.

GREEN ARROW #1: It's as if JT Krul, Dan Jurgens and George Perez set out to create the most generic, boring superhero book imaginable... and succeeded. Crap.

GREEN LANTERN #1: Considering how self-important (and self-conscious) this title had become before the relaunch, it's surprising that Geoff Johns and Doug Mahnke manage to essentially play this first issue for laughs and get away with it. Good, although I found myself wishing that the last page had been held back for a few months, if only because I really enjoyed seeing dick Hal Jordan so much.

GREEN LANTERN CORPS #1: I was always going to be a sucker for this book; John Stewart and Guy Gardner are my favorite Green Lanterns, Peter Tomasi's previous run on the title was something I really enjoyed, and there's no Hal Jordan or Kyle Rayner to harsh my buzz. Sure enough, I really dug this; uberviolent opening aside, I appreciated the "this is where our leads are" intros before the mystery was revealed, and the final page felt weighty and dramatic enough to bring me back next issue. Sure, Fernando Pasarin's art feels like a little bit of a letdown after that Doug Mahnke cover, but it's still pretty great in a "Bryan Hitch but more approachable" way. Very Good, for me.

GREEN LANTERN: NEW GUARDIANS #1: And then there's this. This is just a bit of mess, whether it's the loss of the "some time ago" caption at the opener explaining that the book opens with a flashback, or the failure to really explain who all the different Lantern characters are, it seems sloppy and at odds with the other Lantern books, and Tyler Kirkham's art doesn't necessarily help, either. Awful.

GRIFTER #1: Finally answering that eternal fanboy question "What do you get if you cross Sawyer from Lost with ROM, Space Knight," this is Okay for those of you who enjoy this kind of thing; Nathan Edmonson's script is a bit light on explaining things, but I suspect that's intentional, and CAFU's art seems too polite for the story being told for my tastes. I don't know; there's nothing wrong with it, but there's also nothing that feels especially compelling about it, either, if that makes sense. I think Fringe probably does this kind of thing better, really.

HAWK & DOVE #1: I wanted to like this book so much, and then Rob Liefeld couldn't stop himself reminding me that he's a terrible, terrible artist. Everything happens at crazy angles! People's mouths change size without explanation! Everyone looks permanently in pain because of all the scratches on their bodies! It's a shame, because you get the feeling that Sterling Gates is really trying to work with Liefeld's energy, but he's overwhelmed by it on this issue. Truly, unhappily Awful.

I, VAMPIRE #1: On the plus side, Andrea Sorrentino could pass as fake Jae Lee if the position ever opens up. On the minus side, this is worryingly murky in terms of story (and storytelling; it's not just Joshua Hale Fialkov's script here, the art really does it no favors), and reads like someone's idea of doomed romance a la Twilight, but even more melodramatic. I'm sure there is a massive audience for this, but I found it pretty Eh at best.

JUSTICE LEAGUE #1: Hey, remember when everyone was talking about this book? Well, not much has changed since then. I like it, for what it is; I like dick Hal Jordan, I think there's a reasonably strong mystery introduced and I don't care that the entire team isn't in there despite the cover. But I'd be lying if I said I thought it was more than just Good; there were other books that the relaunch could have led with that seem better suited for all-new readers and a heavy media blitz.

JUSTICE LEAGUE DARK #1: It's not quite Shade Peter Milligan - or, for that matter, Secret Seven Milligan - but there's the potential for getting there with this opener (I really liked the perversity of the Kathy reveal), and Mikel Janin's art is lovely. Slightly underwhelming, I've got a lot of faith that this Good first issue will turn out to be a very good series.

JUSTICE LEAGUE INTERNATIONAL #1: Potentially Green Arrow's main competitor in the "most generic superhero comic" race - And Dan Jurgens is involved with this one, as well! Clearly, this is karma for killing Superman twenty years ago - this just feels like a subpar fill-in to a comic from some point in the 1980s, complete with inexplicable Margaret Thatcher cameo appearance. Considering the potential for a JLI series spinning out of the surprisingly strong Generation Lost mini, this is a tiny bit heartbreaking. Awful.

LEGION LOST #1: The good: Pete Woods' art is just amazing here, really, really great stuff. The bad: Unless you're a Legion fan already, this is likely entirely impenetrable stuff. I love the Legion, and this almost made no sense to me whatsoever. It doesn't help that important things happen off-panel (So, Timber Wolf just picked up the bad guy and no-one tried to stop him?), the characters have no real introduction and just way too much happens to let the reader have any time to make sense of it on first, second or even third reading, because there's not enough space in the book for everything. What it ends up as, then, is a good-looking mess. That's what we call Awful round these here parts.

LEGION OF SUPER-HEROES #1: I've really, really tried to convince myself that New Levitz Legion is just like Old Levitz Legion, but I think this is the issue when I realized I couldn't keep it up. I'm unsure whether it's Levitz or his circumstance, but everything feels so jumpy and fractured that there's no chance - or, it seems, space - to build up the long running soap operatics that I loved the first time around, with everything ending up sacrificed for whatever big storyline that I find myself uninterested in. Eh as much as I wish it were otherwise.

MEN OF WAR #1: Someone, somewhere, found this to be more than some generic "Are you really a man?" cliches wrapped around a superhero mystery, but it wasn't me. Awful, and the back-up strip was even worse.

MISTER TERRIFIC #1: Another book that I really, really wanted to like - Although that's almost entirely down to the original release info containing the hilariously melodramatic line about him fighting "science gone bad!" - and the actual book... kind of lived up to my expectations, perhaps? There's a lot to like here (The new origin, with a time travel mystery replacing the Spectre's telling him "Hey, that white guy? You should rip him off," for example), but it doesn't come together properly, and ends with a cliffhanger that just makes no sense in a first issue ("Is this character acting weird? How would you know! You've just met him. Tune in next month to find out if he is or not!"). But... Again, maybe it's goodwill, but even though this was just Okay, I'm holding out hope for better soon.

NIGHTWING #1: I came to really like Dick Grayson when he was Batman, so why do I find almost everything in his new title feeling like it's a step backwards? Whether it's Dick visiting the circus again, or telling us how good it is to feel like himself, all of it feels more forced and less genuine than it should. Eh, and most of my fondness for the character disappears entirely as he disappears behind a pile of dialogue and sentiment we've heard before.

OMAC #1: If it wasn't for Superboy, this might have been the best surprise of all 52 books. Somehow, Keith Giffen and Dan Didio manage to channel Kirby's sense of fun, if not his sense of originality - This is a reboot of an existing concept, after all - by smooshing together Office Space, the Hulk and the original OMAC to come up with something that feels like it owes as much to Giffen's own Ambush Bug as it does Kirby, and it... weirdly... works. It's very much not for everyone, but I think that's true of the original OMAC as well. It's an odd feeling to think that Dan Didio came up with one of the most individual and arguably the most fun of all of the New 52 books, but there you go. Very Good, and long may it stick around.

RED HOOD AND THE OUTLAWS #1: I think we can also file under "Things I've said too much about," but short version: Not for me even before we hit the "Starfire is an amnesiac bimbo nymphomanic" thing. Crap.

RED LANTERNS #1: If Ed Benes wasn't drawing this book, I have the strangest feeling I would have actually liked it, because Peter Milligan's script - or, more properly, his narration - is weirdly compelling here, and feels oddly subversive to all the Geoff Johnserisms in the scenes surrounding it. If he ends up carrying that further in future issues, I could see this becoming a sleeper hit for the the cool kids who are perfectly okay with women who can twist their bodies to simultaneously show off their butts and their breasts at the same time. Eh, with chances for better later.

RESURRECTION MAN #1: Clearly, it's books dealing with life after death that I have a problem with. Like the Deadman book, this one also barely registers after multiple re-reads. Eh, then.

THE SAVAGE HAWKMAN #1: For everyone who ever thought "What would make Hawkman awesome would be if his armor and wings came out through his pores like Warren Ellis' Iron Man!" then this is apparently the book for you. For the rest of us, this is a book where Hawkman tries to burn his costume for some unknown reason, then gets attacked by it, and then it turns out it's living inside him or something. It really is as bad as it sounds, although Philip Tan's watercolor art is rather nice in places. Awful, though.

STATIC SHOCK #1: It's modern Spider-Man, with the rest of the Milestone universe seemingly playing the supporting cast. It's surprising just how ready I was for that book, without ever realizing it. Good, although I'm already worried about it, now that we know that John Rozum is off the book by #4.

STORMWATCH #1: Like Batgirl, it's possible that this book fails because the writer was far too aware of what they had to do; there's too much empty exposition in this issue, and it's an issue that needed useful exposition. Paul Cornell doesn't quite catch the tone of Warren Ellis' characters, and the disconnect is obvious in a way that isn't obvious; no-one sounds quite right, and everything feels off-kilter as a result. It's a book that simultaneously feels dense and sparse, and Miguel Sepulveda's art, static and heavy, doesn't help with that feeling. A low Eh, and it should be much better.

SUICIDE SQUAD #1: Forget skinny Amanda Waller; this book has way bigger problems. You know, things like an awkward structure (Not helped by multiple artists working on the same issue), a ridiculous set-up and thoroughly flat characterization throughout. Disappointingly Awful.

SUPERBOY #1: I was genuinely surprised by how much this book feels like science-fiction instead of a superhero book, at least in this first issue, and how there's an interesting lack of moral certainty at show just yet (I'm sure that'll change in time). With RB Silva's clean art and Scott Lobdell's strongest script for the relaunch by far, this is Good stuff.

SUPERGIRL #1: This is also surprisingly Good. A complete reboot for the character, and a chance to start from a personality closer to Sterling Gates' work with the character - Probably the character's most recent high point - instead of the wishy-washiness of the origins of the previous version, this issue isn't showy in the slightest, but gets the job done nonetheless.

SUPERMAN #1: Oh, oh, oh. Oh, Superman. I guess, if nothing else, this issue does provide an alternative to Action Comics, mainly in that Action was really good, and this isn't. Where to start? The confusing opening (Is the new Daily Planet built? It would appear so on page 2, but I'm still not sure if that was meant to be a glimpse into the future or not. If it had been rebuilt, would the previous site still have the remains of the old one?), the hilarious scenes of Lois et al discussing journalism ("Print is dying!"), Clark being bitter and mean to Lois, the genuinely horrible examples of Clark's journalism... There is so much wrong with this issue, but primarily I think the underlying structure is the biggest problem: Too much is, again, forced into too small a space, and this time, it's combined with a super brawl that is neither exciting or even interesting, leaving the impression that Superman's life is dull, full of sniping arguments and a ham-fisted idea of how journalism works. It's a mess, and one not saved by Jesus Merino's sterling attempts on art. Awful, and maybe the biggest disappontment of the bunch.

SWAMP THING #1: Talking of wordy, this is another overly-verbose book that could've easily dialed back the exposition to sensible levels and become infinitely better as a result (The whole Superman scene in particular felt unnecessary). That said, like Animal Man, the horror tone works and there's definite potential here. Okay, but greedily, I wanted more.

TEEN TITANS #1: It's a slow start, true, but I'll admit to being sucked in to Scott Lobdell's plan of essentially running one story between this and Superboy - although that final scene in both books has different dialogue and staging in some parts, which seems a completely avoidable mistake to me - and enjoyed this much more than I was expecting from early previews. A high Okay - I still have my issues with Brett Booth's art, I'm sorry - and I might even keep going on this, at least until the entire team is together.

VOODOO #1: You know, deep within this book, there's an interesting idea about an alien invasion happening in plain sight, with the alien as the central character. But getting there in this case means working through a lot of gender politics that's trying to have its cake and eat it at the same time ("Yeah, this is cheesecake, but look, the strippers are real women with class and babysitter problems and shit! But here's some more T&A anyway!"), and... I'm just not interested, ultimately. Awful.

WONDER WOMAN #1: Holy crap, it's the last book. I was beginning to think this would never end. And it's ending on a high note, too; sure, Brian Azzarello's script is sharp and fast-paced (if a little short on explanations, but there's time for those later), but this is entirely Cliff Chiang's show, and he doesn't even vaguely fail to deliver. This is a wonderful looking book - Matt Wilson's colors help considerably - and all the moreso because there's nothing else like it on the DC stands right now. The mythical quality of the story seems on a different scale to all the other New 52 books as well, and the strong individuality of the book makes it feel more like an event... and that's a nice feeling for a Wonder Woman book to have. Very Good, and one of the best books of the line so far.

Now, as the saying goes: What did you think?

nu52: The Belfry

Damn it, the NEW ones are already out? Better write fast, then! Bats, and more bats below!

BATGIRL #1:  If there is one critical mistake that I believe the relaunch made, it is that some books fully rebooted, while others are trying to say that everything that happened, happened. I find this even odder in the face of the Didio interview where he asserts that Julie Schwartz told him continuity needs to reboot every decade. The bat-family has, certainly, had many changes in directions over the decades, but the one thing it never did was actually reboot.

So, for a hypothetical new reader (and while we're getting a LOT of the "lapsed" coming back, I think there are vanishingly few truly new readers coming through), I think that BATGIRL #1 largely fails because it is absolutely predicated on a whole bunch of stuff that happened in the "old" DCU, and it spends a big chunk of its run time referencing "The Killing Joke"

While the IDEA of a superhero with (a narrow form of) Post-Traumatic Syndrome is pretty swell, I think it (you're forgive the expression) cripples Barbara out of the gate in the "I like this character" sweepstakes. I don't want to read about a character who flinches, y'know?

The funny thing is I largely enjoyed this comic, otherwise -- it's reasonably dense, and story is borne out of character, rather than the plothammer. It's well written, and the art was just fine. But the whole time while reading it, I was thinking, "I'd rather be reading a just-post-origin story with a teenage Babs instead".

(Its kind of like how, despite how much I love the new DAREDEVIL, "Shadowland" still "happening" kind of taints the entire character for me. I may suck, however)

So, yeah, I liked it as a read, as an "old" DC universe comic, but the fact that it isn't a reboot really really turns me off. So: a completely unfair OK, to reflect my turmoil.

 

BATWING #1: For some of the same reasons, this one didn't work for me either -- there's no "origin" here, there's no explanation of why he looks like Batman, or any real comment from Batman whatsoever about the situation... I really had no idea what was going on. (yes, yes, "Batman, Inc." -- but how would a new reader know a thing about any of that?)

Then there's the weird flashback structure, which left me really really confused about when the cliffhanger at the end happened -- are we still in "six weeks ago" there? And, if so, then how is he superheroing there at the front of the book?

I also thought the art was really stiff and muddy.

In short, I did not care for this comic, although I thought the setting was an interesting change, and there's certainly story possibility here for the character. For now, though, I'll give this issue an AWFUL.

 

DETECTIVE COMICS #1: I'm confused when this takes place -- is this "five years ago" like ACTION and JL was? It can't be because it opens with narration about the Joker killing people for the last 6 years, but, then, why are the cops still shooting at Batman? No other (contemporary-set) DCnu hero is hunted by police, and, hell, in JLI the UN is at least considering Batman to lead the team! Except for that very first caption, I think the book reads like a "Year Two" Batman comic (Which I'm fine with, certainly)

That aside, I thought this was a professionally done Batman comic book. And it had what was a potentially interesting cliffhanger. However, I did feel like I was reading a distant echo of other Batman comics I've read before -- all of those 16 panel laid out pages had a whole lot of Miller on them, for example. So, while I'm (just) willing to give this a GOOD, it's a very very mild one.

 

 

What did YOU think?

-B

Wait, What? 56.1: The Loneliest Number Since...

Photobucket We are back!  With absolutely 100% less whining!  Well, 90%.  Actually, let's call it 85--no, 82, 82% less whining!

Yes, with 82% less whining, here comes Wait, What? Episode 56.1, roaring around the bend, with Graeme McMillan and myself discussing strange and unexpected topics--topics like OMAC #1, Batgirl #1, Animal Man #1, Detective Comics #1, Swamp Thing #1, Stormwatch #1 and, of course... X-Men #17. (That really should have a '?!!?' at end of that sentence, but you get the idea.) It's one hour and one second of two-fisted soft reboot action!

Wise souls have perhaps already encountered this podcast on iTunes (in which case, I hope they were struck it down and achieved instant enlightenment) but you can, of course, listen to it here through the moderns of magic science:

Wait, What? Ep. 556.1: The Loneliest Number Since...

As always, we hope you and enjoy and appreciate your continuing patronage!

 

Comics of 8/18

Yah, like Lester I was thinking about how good ol internet time made it seem like we never posted. What's up with that? I've mostly been trying to unravel a Mystery in the UK the last few days -- I think I have most of it sussed, but I'm still not sure HOW to solve the crime, as it were.

I also finished TILTING (appears on Friday on Newsarama), and have started making notes on Deppey's NuMarvel essay in the new Journal. Damn, that's one fine issue.

Plus I dinged 30 in CoH, and am now playing the How Long Until I Get Bored and Quit game (I doubt I'll make it to 35, is all I can say, but we'll see -- really this is all a function of running out of Content and having to Street Hunt too much at the higher levels)

I'm going for my bi-annual haircut in a bit, so let's see how many comics we can bat away first....

For some reason, IE won't connect to blogger this morning, so I'm doing this via Opera, which means I don't have easy itals. I probably should learn the HTML commands, but I'm lazy and I'll just use CAPS for stress and titles this post instead.

(After the fact note: When I went to publish this, Opera wasn't working with Blogger either, so you won't see this until I get home tonight)

SIMPSONS #97: Usually I'm the big singer of Ian Boothby's praises -- he's usually the Funniest Writer in Comics, or something -- but I thought this issue was kinda flat and boring. The feud thing really didn't work -- maybe because it's too much of a staple cliche. Anyway, EH.

SHE-HULK #6: Some cute and decent Ha Ha in a few places, but the art, being mostly done in Marvel House Style reduces the humor for me by tons. OK.

NEW INVADERS #1: Too much time spent introducing the characters in far too obvious ways -- the whole first half of the issue passes in a weightless plot free fall. The second half is also mostly plotless as the flat characters revolve around each other in obvious ways. It's not BAD or anything, but, unless you really have a hankering for these characters it is pretty lifeless. For $3, I have to go for a high AWFUL.

TERRA OBSCURA V2 #1: I don't really care about any of these characters, and I'm surprised anyone else did enough for there to be a second go round here. Having said that, I like this much better than V1, and I'll go with a strong OK.

BIRDS OF PREY #72: You might have noticed most of this week's DCs came bagged with a SKY CAPTAIN AND THE WORLD OF TOMORROW CD. Well, you didn't notice this at CE, at least -- I unbagged all of the copies (that was a fun 45 minutes I'll never get back). One the other hand, this means a certain VP gets a fun package on his desk on MOnday morning. They filled up an entire DoubleWide Diamond box, sheesh! Anyway, this comic mostly felt like marking time to me -- not much happens except setting things in motion for NEXT issue, which, while fine, makes me only say OK

HAWKMAN #31: This is well done comics, but I think this arc (while adding to the Dead Girlfriend in the Refrigerator count [sorta]) really shows why a traditional Hawkman comic really doesn't have much for legs -- at least with the Ostrander HAWKWORLD run they were able to get into neat outsider-looking-in concepts. But this Hawkman is pretty much Just Another Hero. *shrug* OK

GOTHAM KNIGHTS #56: "War Games" 4 Lots of super-villains. They don't do much. There's an attempt to go with the throughline of GK's "Wow, Hush is a badass!" thread, but he's not, really, and he comes off far more as Chump to this reader. Batgirl also feels written very wrongly here. My fav bit is at the beginning where all of the bosses finish each others sentences. Only in a comic book, man. AWFUL.

ROBIN #129: "War Games" 5. Tim shows everyone in the whole city that's he's a super bad-ass, which makes me hope all the more that the speculation of his returning to the mantle at the end of WG (and/or IC) is wrong. My fav bit is right at the last 2 pages where a seemingly invisible gunman shoots the chick, then seemingly decides it's not worth (despite being, y'know, invisible) to follow up and make sure she's, y'know, dead or something. A very low EH

BATGIRL #55: "War Games" 6. Almost nothing happens in this one -- the overall WG plot isn't moved ahead one fraction of one inch. Still, Sean Phillips art makes this the first chapter I've genuinely liked LOOKING at, so OK.

TOUCH #5: Suddenly, the book starts moving right before it gets axed. Huh. OK

FRACTION #5: This one on the other hand just feels like it's standing still. Nice art, but this can't end fast enough. A very low EH.

DC COMICS PRESENTS: THE ATOM: Damn, they both picked a "Julie saves the day!" turn. I liked the Gibbons story better, mostly because Waid "cheats" on the second one and only has the cover be a brief one-panel bit in the story. Still, OK

ADVENTURES OF SUPERMAN #631: Quite a bit harsher than one would expect from a Superman story -- I don't know I'd let a kid near this one. Having said that, very strong and moving, really only undercut by the sequence of Supes hearing that last shot. How does he hear that from halfway around the world when I bet there's guns going off in, say, Detroit too? Meh! OK.

EX MACHINA #3: Finally, something to get excited about! This is a really terrific book, and one of the rare recent example where we're gaining new readers with each and every issue. Between this and Y, THE LAST MAN, Vaughan is cementing himself as one to watch. VERY GOOD.

EXILES #51: I also quite liked this -- the happy twist at the end was both unexpected and was celebratory of heroism. I don't feel that often enough in super-hero books, which is pretty fuckin' weird, don't you think? GOOD.

FANTASTIC FOUR #517: An "Avengers Dissembled" crossover (Which is about as "red skies" of a crossover as you can get), and, to celebrate the sales increase, the book is now $2.99. Huzzah! A perfectly reasonable issue, but the previous points left a nasty taste in my mouth, so I'm going with a patently-unfair AWFUL. (If it weren't for that, I might have gone for a low GOOD)

ULTIMATE SPIDER-MAN #64: IN every technical way this issue is just as good as the book has ever been -- but something in me somewhere says this arc was a mistake. None of this was anything I wanted to see, and it largely strikes me as pandering. So, foo, let's settle with EH.

MANHUNTER #1: There's nothing for it but to compare this with BLOODHOUND, because the two books seem to occupy a similar "space" in the DCU. This one tries way way way to hard to set up it's moral dilemma, and given that it seems to be moving to "Murder is fine, as long as it is scum!" rather than anywhere else, I'm going to give this the big thumbs down. The art is nice, the writing is adequate, but I don't want to read about super-powered murderers, thanks. There's really nothing here, no mystery no suspense, that makes me want to come back for issue #2. The worst part is this is naturally going to sell better to the retailers because of the legacy name, and the suggestion somewhere that this ties into IDENTITY CRISIS somehow (though I can't seem to find that citing now that I'm looking for it -- I know I read somewhere that there was a connection though). Sorry, though, this is AWFUL.

DOCTOR SPECTRUM #1: Not only does nothing happen, but it doesn't happen between panels of earlier issues of SUPREME POWER. Wrong way to do a spin-off, kids. EH.

SUPREME POWER #12: Meanwhile JMS does a good job with the formalist four-panels-across story. Things are starting to move here, and I like what he's doing all in all. VERY GOOD.

JSA STRANGE ADVENTURES #1: Period work, which always fits the JSA. Nice nice art from Kitson. But the story feels a bit light for the HOLY SHIT, $3.50?!?! Man, that's too much. EH.

Right, be back with more tomorrow, I think -- that's what I've read so far. Whatta d'you think?

-B

Behind

Gotta go to work in a few here -- Lester is on "vacation" (something about a nude midget chocolate factory?), so I have to go cover his shift. Curse you Lester, you infernal bastard!! I spend yesterday's shift doing "industry reading" Wizard, CBG, etc. There go my brain cells. So I only have 4 comics here to discuss. By tomorrow I plan to go over this week's trades, then take Sunday off and hopefully, Monday wrap up the last of this week's reviews just in time to get another pile of new comics.

This is my life. Week in, week out, over and over again.

BATGIRL #54: That was kinda cool -- the story actually turned on her illiteracy, and something mean was said. Good.

CAPER #10: A little too over the top, but there were some good one-liners here -- I can't see this being sustainable for 44 more pages though? OK

METAL HURLANT #12: Anthologies are usually pretty uneven, but I thought this first MH published under the DC co publishing deal was pretty solid from cover to cover -- as a a first, I don't think there was a story here I didn't enjoy. This was as good as Heavy Metal once was, decades ago. Good.

PLANETARY #20: Damn damn damn fine stuff. We finally meet the Thing, and take him out all at once. Barrelling towards a conclusion -- one uglier than we expect, I suppose. Excellent.

 

That's it for now -- be back soon.

 

-B