Everyone Loses: Hibbs on 9/3's cape comics

Four superhero books below that cut!

 

AVENGERS VS X-MEN #12:  Man, it would be nice to have a Marvel crossover once that ended right. I don't know what frustrates me more: Captain America's extraordinary hypocrisy in the face of the breaking point he engendered, or why no one is asking about what happens with all of the *good* stuff that the Phoenix Five engineered (food, energy, water, worldwide). but, these are superhero comics, and superhero comics don't like dealing with ramifications, do they? Like I said back at the review of #1, this comic clearly is reviewer-proof; nothing I could say or do would impact it's entire success as a commercial juggernaut -- I'm certainly selling twice or more copies of AvX than I do of either of the component characters any longer.

The thing is, I'm afraid that this series fundamentally broke the X-Men -- what are they any longer?

With Xavier dead, the mutants no longer an "extinct race", Cyclops considered a super-villain, what's presumably the world's stock of Sentinels melted down (along with all of the battleships and nuclear weapons in #6) "Uncanny Avengers", and so on -- well, what's next? Where can you go from here? The core metaphor might still have need today -- but can the X-Men still be the spirit of alienation in any clear way when mutants are now responsible for bringing peace and food and water to Africa, y'know? I have my doubts, especially because the first new x-book off the blocks this week is actually an Avengers title, and the "flagship" X-comic is going to be a time-travel story, which doesn't even sound remotely sustainable to me as an ongoing monthly.

At the end of the day, I thought AVENGERS VS X-MEN #12 was pretty AWFUL. Though I doubt that's any real surprise to anyone out there. I also thought that the X-Men "won", in that Cyclops was right, and his species is now viable again... even though they're left at the end as being a largely irrelevent concept in the Marvel Universe. Funny how those things work out.

 

 

AVX #6: As a modern piece of comedy, I thought this was generally pretty darn GOOD. "Captain America is level 15 in Guilt Trips," indeed! Though the Hawkeye sexploitation dream was pretty dang grody, and prevented the book from scoring higher.

 

 

DAREDEVIL END OF DAYS #1:  I was originally looking forward to this, because on paper, at least, it sounds good: Bendis, Mack, Janson, Sienkiewicz all back on Daredevil for one final story. Too bad the result is a gory mess, with multiple scenes of people beating each other to death. Yay, comics? Overall the art, mostly Jansen being inked by Sienkiewicz, has the worst of each artist's tics, though there are a few nice and painted panels that entirely work. Seeing those lovely panels make the rest of the book look that much worse, sadly.  Pretty AWFUL.

 

 

LEGENDS OF THE DARK KNIGHT #1: So, this is a collection of  Batman stories that, as far as I know, ran as digital content before being collected here.  This is the fourth (fifth?) "re-purposed" digital comic, and, at my store at least, sales have all been uniformly awful on these books, but I can't tell if it is the chicken, or if it is the egg. Batman, in serialization, is going through a pretty nice period right now -- BATMAN itself is my top selling DC comic. and all five of his monthly books are selling at least 25 copies a month for me. This one? I sold 2 copies in week 1, and I'm not expecting that to grow in any manner I'm willing to carry the risk on. So, is LDK flopping out because it is digital first, and people don't want leftovers? Or is it flopping because it's Batman-led comic #6? Or is it flopping because it is shitty?

There are three stories here, one by Damon Lindelof & Jeff Lemire which is close to the worst Batman story I've ever read being, I think, a "what if?" of "What If Batman was an arrogant drunk?" Hrf?!? The second two stories are kind of  NEW TALENT SHOWCASE teaming newer writers with solid artists (JG Jones, Nicola Scott) -- but the stories aren't any great shakes, neither rising above what you might hope for in a new talent anthology series: not shitty, exactly, but not so great either. At least not for $4.

The bigger problem, for me, is that these comics are kind of the "proof of concept" for the problem of what you do for natively-digital work when the iPad landscape/computer monitor being different proportions from the printed page.  Mark Waid was the first person I ever heard who said, "Duh, just plop the two screens on top of each other, and your back to normal proportions", and I thought he was genius when he said that.

Except... now I've seen what it looks like in practice. It is... not very good.

So, first, if you're even slightly aware of it, you can "see" the weld made on each page as writers are aiming the "beat" for the bottom-rightmost panel of each "page", except each page now has two of THOSE, and it TOTALLY blows the "rhythm" of the comics page.

Second, because you have to present the page smaller than it displays on monitor/iPad, it feels oddly cramped, with too-small lettering.

Third, it really shows just how limited the landscape format is for density-of-content -- It is hard to cleanly fit more than 4 "panels" on any "page", then, which gives you an extremely limited number of choices of page layout and panel arrangement. then you see that twice on each printed page, and it is kind of a mess.

So, I guess now I really don't think that digital comics can be reformatted to print in this way without kind of crashing out the beauty and strength of the real unit of comic books: the page. I thought the Lindlehof story was AWFUL, but the rest was decent enough it could drag the entire book closer to an EH.

 

 

That's me, what did YOU think?

 

-B

All this and Earth, too? Hibbs starts on 5/2

Everybody loves comics!

ACTION COMICS #9: This is a lot more like what I was hoping for from Grant Morrison on a regular ongoing Superman comic -- focusing on President Superman from Earth-23. last seen in FINAL CRISIS -- but I was a bit surprised to not find the "real" Superman anywhere in the story. Still, Silver Age-y without feeling dated, and lots of fun things happen. Gene Ha's art was as awesome as always. I thought this was VERY GOOD. AVENGERS VS X-MEN #3 (OF 12) AVX: Brubaker's got the writing spot this week, so maybe that's why I felt this issue had a bunch more plot? I can't even imagine how this is going to read in trade, with it's crazy tonal shifts every issue? I thought this one was strongly OK.

 

DIAL H #1: China Mieville's comic debut, and it's pretty decent. There are a few mechanical problems with the set up (most namely: how do you dial four digits 0n a *rotary dial* phone by accident when trying to call for help in the middle of witnessing a horrible beating?), and I have to admit that I'm not sure that I at all like the notion that the H-dial is in a static location, but putting that aside, I very much liked this issue. (On the other hand, I always liked the Robbie Reed version as well) (Sockamagee!)

I liked the schlubbiness of the protagonist, I very much liked the dialed up heroes (Captain Lachrymose needs an ongoing series, stat!), and I just liked the general weird vibe on display here -- this comic could be perfectly at home at pre-Vertigo Vertigo, and whatcha know, it's Karen Berger editing her first superhero comic in 20-something years.

The art by Mateus Santolouco sort of veers back and forth between some Ted McKeever-looking wonderfulness to "Ugh, you need more fundamentals", but it certainly works with the book just fine. Overall: VERY GOOD

 

EARTH 2 #1: Having read this, I really really can't even begin to understand all of the faffing about in the pre-print interviews of "well, we really can't describe this to you", because, unless there's a dramatic change from what's on display in this first issue (which would then, arguably be a not-so-good FIRST issue), this seems easy to shorthand: it's the formation of a NEW e2-based Justice Society (though maybe they'll never be called that, who knows), where the set-up is in contemporary times, rather than ww2.

I'm a pretty big ("real") JSA fan, and I didn't really like any of the new costumes we've seen so far, so I was suspicious of this at first, but yeah, I very much liked the setup and world building, and slow roll-out of characters.

James Robinson's script was solid -- I felt a real emotional tingle in that scene between Bruce & Helena -- and Nicola Scott's art is as strong as always. I don't know if I will like the new JSA, really (there's really only 7-8 pages of those characters, the rest of the oversized space is dedicated to setting up the world), but as a "Yes, I would like to see more, please" first issue, I thought this was VERY GOOD.

 

EPIC KILL #1:  If you want to see teenage hotties do acrobatics like River Tam in Firefly, with lots of slaughter, then this is surely the comic for you. Largely reading like a pitch for a movie, it at least has fairly pretty art by Raffaele Ienco that kind of reminds me of John Ridgeway, I think -- detailed, but with straight lines not noodly curvy ones, yet just ever so slightly stiff because of that. Anyway, since the base idea feels so "Seen that a dozen times", the joy of this kind of work is all in the *execution* of the idea, and there's just enough "hey, cool" scenes to have me say that this is GOOD.

 

 

GI COMBAT #1: Half the book is about soldiers fighting dinosaurs, so there's that, and as a plus the art is by Ariel Olivetti, and it really fits here; the other half is yet another new take on "Unknown Soldier", who is getting close to becoming DC's equivalent in the if-we-keep-relaunching-him-someone-will-like-it-eventually-right? sweepstakes to Moon Knight. I think they need to try again, as I was really entirely uninterested in this version, sorry. I think this may be a concept that just can't work in the 21st century, maybe because of the "unknown" part, and that doesn't work in our database-driven world (esp with regards to soldiers, I'd have to say). Anyway, like the first half, disliked the second, which means I can't say better then EH.

 

MIND THE GAP #1 :Another book that reads a little more like a pitch then a comic, but I thought this pitch was fairly terrific. The set-up is for a whodunnit kind of mystery, with the victim's spirit interacting on the, dunno, astral plane, maybe is what to call it, with what looks like a little touch of Deadman-meets-Quantum Leap, maybe?  Jim McCann's script is very strong, and the characters vivid, while the art by Rodin Esquejo and Sonia Oback is realistic, without being creepy and off-putting, like some in that style become. As a bonus, this first issue is oversized @ 48 pages, and just a mere $2.99, making it a helluva deal. No doubt this was a VERY GOOD comic!

 

STAR TREK ONGOING #8: Given that the premise of the first six issues of this series was adapting/converting classic Trek episodes with the movie characters, you might have missed that they followed that with a two-parter (starting in issue #7), that followed up on the film, with the Romulans and the last drop of "Red Matter" -- I know I sure did until I grabbed this issue to read, and went, "Wait... that's not TOS!" (from the "next issue" pic, it looks like they're going back to that and "The Return of the Archons"). I don't know that I exactly care about the tattooed Romulan faction, or Red Matter, but it was nice to see something wholly new set in this universe (and, in theory, "official"). I thought it was highly OK, and if you miss the TOS characters, recast or not, this was a fun little follow-up.

 

SUPREME #64: Wow. this should be taught as a masterclass in how to utter destroy a previous set-up in 22 pages, and replace it with the exact opposite. I really loved the clever way that Moore set up his "all versions are true" love letter to Superman, and it's own set up gave all of the ability to complete rewrite the rules as new creators came onboard, but instead Erik Larsen rips it all to shreds and chucks it out the window for the ugliest possible of all iterations of Supreme. That takes mad skills, yo. The craziest part to me is actually the letter's page to the issue (which I suspect won't be in a digital version, sorry) where Larsen defends his actions by comparing this to following Todd on Spider-Man, or whoever followed Miller & Mazuchelli after "Born Again" in Daredevil. the difference, of course, being that there's a 15-or-so year gap here between issues, and while the argument is at least understandable when related to regular ongoing production of corporately owned icons (the trains, in fact, have to keep running), it's utterly bizarre in this case, especially after they went out of their way to try and show "respect" to Alan Moore by illustrating his final "lost" script.

Obviously, the difference between, say, WATCHMEN and this situation is that the creator of the property is the owner and can do whatever they want on work-for-hire material, but there's a dissonance here that my brain is ringing from.

Erik is a talented creator, and this work has a lot of energy, but I really liked the Moore version of Supreme (and pretty much hated the grim'n'gritty take that preceded it), so I thought this comic was pretty AWFUL

 

WORLDS FINEST #1: I have to say that if I were DC marketing, I wouldn't have scheduled the two Earth-2 related comics in the same week, but I just sell the things, what do I know? But, I also have to say that I really really liked this one, as well. Paul Levitz turns in the first script in months that I genuinely liked from start to finish, and the twin artist (George Perez in the modern sequences, Kevin Maguire on the flashbacks) really worked much better than I thought it would. Yeah, I really thought this was strong, VERY GOOD stuff.

The one problem? That logo. Jesus, that's a horrible horrible disaster -- it looks cluttered and terrible using the "across the room" test (if you can't pick a logo/design element/whatever from across the room, it fails), and it's not at all clear what the name of the comic IS, with "Huntress" being over "World's Finest". Yow.

 

X-O MANOWAR (ONGOING) #1: If you read the original in the 90s, you've pretty much read this first issue, as it really alters very little of the original setup, just with a little more depth, maybe. It reads well, it's pretty enough, but I didn't feel like "OMG! I need to read the next one right now!" Maybe I'll check back in a few issues to see if they're doing new stories and not just retelling things I already know. Or, maybe I won't. OK.

 

Right, that's me -- what did YOU think?

 

-B