"Dig It, Fangs--" COMICS! Sometimes It's The Unsteady Dead!

It's a Skip Week! Oh, oh, the horror! So let's take your mind off it and hurriedly look at some comics which originally appeared some forty one years back. Way back, back when a lady entering a pub unaccompanied would be burned as a witch. And rightly so! Look, it was either this or I did a Best Comics of 2013 like everyone and their mother, but you know what The Best Comics of 2013 are? Whatever you think they are! Merry Christmas! Don’t worry, I try and get serious later. That’s usually quite funny isn't it; like a chimp baking or something? So, Tomb of Dracula!  photo ToDwordsB_zps757a4689.jpg

Anyway, this...

THE TOMB OF DRACULA Vol. 1 Penciler: Gene Colan Inkers: Gene Colan, Tom Palmer, Vince Colletta, Ernie Chan & Jack Abel Writers: Marv Wolfman, Gerry Conway, Archie Goodwin & Gardner Fox Colourists: Tom Palmer, Glynis Wein & Petra Goldberg Letterers: John Constanza, Artie Simek, Charlotte Jetter & Tom Orzechowski Front Cover: Neal Adams Contains material originally published in magazine form as Tomb of Dracula #1-12 (1972-3) Blade created by Gene Colan & Marv Wolfman Marvel, $24.99 (2010)

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The biggest surprise on reading this book was how long it takes for Marv Wolfman to show up (issue 7, p.137 ff). I’d got it into my head he and Gene Colan were there from the off but apparently not. Gene Colan’s here from the start but for most of this book he’s bolstering up a bugger's muddle of writers; each stopping only to catch their breath before being yanked out and replaced by the next passing writer. Stability only really even starts to settle in when Marv Wolfman starts bringing his own mug in, symbolically speaking. He's the one who, mostly in later volumes than this, defines the cast and events which would cause Tomb of Dracula to be so fondly remembered all these years later. Because it is a lot of years since these appeared. 1972! Or Nineteen Seventy Two as David Peace would have it.

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Tomb of Dracula is a bit of a bumpy ride writing wise; it’s a bit cacophonic in terms of authorial voices but that does mean it's never predictible. Gerry Conway starts us off and I have to say, credit where credit’s due and all that, I do have to say Gerry Conway starts proceedings off with a surprisingly strong first chapter. There’s a very adult air about the whole thing driven as it is by debts, resentful friendships and sour love. Really quite enjoyable and effective at hooking the reader in. Sadly his next chapter is pretty bad, largely being a rehash of the first issue and featuring some big bald dude who seems significant but is never seen again. Come issue 3 and Archie Goodwin tries to reign it all in to some shape, succumbing to his omnipresent Editor Within to explain continuity glitches away and home in on a coherent  narrative direction. This direction being, as it was throughout the series, finding a way to repurpose the Gothic trappings of Dracula within the heady, crazy days of the fast changing fondue-tastic, tie-dyed seventies. The book takes a while to settle into this and there are moments of inadvertent humour as Dracula is nearly bested by the use of car headlights, enlists children as feral weapons, encounters a projecter that can make an army of vampires (Don't ask. Really.), goes on a cruise, mixes it up with biker gangs and voodoo and dispenses advice to a couple of troubled teens hemmed in by small town life.  It's all very silly but quite charming.

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You can particularly feel Marv Wolfman settling in and becoming more comfortable and far more effective as the pages pass. And as the pages pass Wolfman's cast amasses. Largely a drab bunch to begin with things liven up with the arrival of Blade, the blaxploitation inspired vampire hunter who would go on to earn Marvel millions in other media. (Oh don’t worry, I’m not going to go into it. I mean, Christ forbid someone should express any concern for another human being. Particularly one they've never met. How absurd! I will say, to no one's surprise, I do think Marv Wolfman was badly treated in this instance.) Which is lucky because besides Harker with his seemingly magical wheelchair (which can access any location unaided no matter how remote) and his array of endearingly rubbish gadgets ("I call it...a net!")Dracula is the only real personality on show.

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Good job it's his book. And it is his book. Despite being portrayed as a slap-happy chap who never changes his clothes and monologues like monologuing is in danger of going out of fashion Dracula really comes, er, alive by the end of the book. He's no frilly cuffed fop puling and whining like Andrew Bennet in I...Vampire. No, this dude is a proacative predator with schemes galore up his grave dirt soaked sleeves. Also, don't fuck with him because this Drac fucks back.  As our outclassed band of hunters discover to their chagrin in issue 12. In fact by that moment in the final issue reprinted here everything is meshing so smoothly that the art, writing, colouring all combine into this magnificent sequence atypical of '70s corporate comics in its artistic innovation and emotional impact:

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Now fair warning; these comics are from an earlier day, a day in which comic book dialogue was distinct from dialogue in other media. Here people spout great gouts of unexpectedly near lyrical verbiage within a single panel portraying as swift an action as, say, Dracula slapping someone to the floor. (He does that a lot.)But then no one literally took the words being spoken to actually be occurring within the time frame of the action being portrayed. We were children, yes, but we weren’t idiots. Because back then comics were comics and cheerfully so. And one of the conventions of comics back then was that the dialogue would, yes, be the words spoken but these would be presented in a manner in which such words were supplemented by information informing the emotional affect, the emotional stakes of the scene and the emotional states of the players in question. Either via narrative text boxes or within the dialogue itself. Hence the overstuffed armchair of exposition effect modern readers often balk at. Inelegant as it may have been at its best the result was a very comics specific variation of, I guess, prosody.

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There’s an assumption that this method was unsophisticated; in fact it was very sophisticated. However, it was implicit, instinctive and had evolved naturally along with the comics form. It wasn’t pretty but it was one of the unique beauties of the comic form. It is of course dead now. And it died because it was very hard to reduce to a simple formula, thus it was hard to replicate and, not insignificantly, requires not a little knowledge and love of the English language. For a reader the dissimilarity between the old school and the new school is, I think, the difference between passively watching a story unfold and actively inhabiting a story as it develops. Both are valid, but I have always liked to live within my comics as I read them. It’s more difficult to do that now. But time passes, trends change and the moving finger writes; and having writ moves on…to television (it hopes). Of course the ascendant trend is borne not of artistic need but of expediency, the very expediency Gene Colan turned to his very great advantage.

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Because if there’s one reason I bought this then that reason is Gene “The Dean” Colan. This time out the big thing I noticed about Gene Colan’s art (the inkers here varying from Palmer's sympathetic magic  to Colletta's reliably shitty hackwork) is how his signature style is shaped by the demands of his job. Every page and every panel on these pages is an illustration not only of whatever the script calls for but also of the requisite rapidity a Bronze Age comics warrior's position entailed. Gene Colan’s work here is a series of exercises in expediency. The genius is that he manages to turn this from a stylistic restraint into an instrument of stylistic release. Using shadows, bizarre POVs and about three battered postcards of London Gene Colan provides an England that never was, but an England absolutely fitting to the pulpy melodrama at play. And he populates this eerie environment with figures whose startlingly realistic faces contrast starkly with the impossibility of their bodies; these bodies apparently composed of clothes filled with living winds in fluctuating states of agitation. As a result Colan’s pictures are pickled in atmosphere and thrumming with potential threat. So, when the kick off comes (and come it always does) Colan’s flailing and comprehensively wind whipped figures whirl around a world filled with fearful shadows. More than anyone else involved Gene Colan makes Tomb of Dracula the success it is. When I was young I thought Gene Colan’s art was awesome simply because it looked awesome now I am less young I think Gene Colan’s art is more awesome still because I now have the merest inkling of the skill involved. That’s why Gene’s The Bursar! I mean, that’s why Gene’s The Dean! And ultimatley that's why Tomb of Dracula Vol. 1 is VERY GOOD!

It's also, it almost goes without saying, COMICS!!!

"The Cane Does The Rest." Comics! Sometimes They Are Butch!

So I managed to get an hour and I wrote this.  So, you know, it's hardly incisive or anything and certainly not structured but I hope it entertains. People like seeing other people fail, right? Tuck in! Photobucket PUNISHER: BARBARIAN WITH A GUN By John Buscema (Artist), Chuck Dixon (Writer), Tom Palmer, Klaus Janson & Art Nichols (Inkers), Kevin Tinsley (Colourist and Jim Novak (Letterer) Collects PUNISHER: WAR ZONE #26-30 (Marvel Comics, $15.99, 2008)

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This comic features the character of The Punisher created by Gerry Conway, John Romita Snr and Ross Andru here presented in an adventure I was drawn to purchase by the title and the presence of John Buscema. Also - it was on sale at my LCS for a fiver. In fact I was initially misled by the presence of John Buscema and the title to expect Frank to be swept up by a Time-Space vortex and dumped into Hyboria where he would initially act like Conan but with a gun but upon exhausting his ammo would then turn his 'Nam sharpened reflexes upon the populace of the stinky primitive land before being hailed King. This does not happen. However, if there is a comic where this does happen (and how could there not be?) then I am all ears.

 

What the comic delivers is, I guess, the next best thing. On the trail of a drug dealing brother-sister combo Frank is soon removed from the civilised and hygienic milieu of lovely America to the stinky and primitive land of The Caribbean jungle. No offense to my Caribbean chums but that’s how it’s presented here. This is a tale from the time before The Punisher was taken seriously (if anyone can in fact take PUNISHERMAX seriously; which it appears they can) but after the time when he wore white disco boots. The boots have been ditched by this stage which is a shame because I always believed they were his dead wife’s and he wore them as tribute to her memory. Luckily he still retains several of the goofier elements that I always enjoy about The Punisher. In several scenes Frank is pictured in a nice Hawaiian cut shirt emblazoned with his TM skull motif. This suggests that either Frank, like myself, holidays in Whitby and is partial to frequenting the make-your-own design T-Shirt shop just back from the sea front or that he spends his free time sewing and indulging his passion for crafts. Also, early on in the story Frank adopts a disguise. Now, Punisher disguises are one of my favourite things being as they are so terrible as to inspire hooting. My favourite was in the Punisher/Ghost Rider/Wolverine one-shot HEARTS OF DARKNESS written by Howard MacKie and illustrated by John Romita Jnr. In that one Frank grew a pencil tache and slicked his hair back. Luckily Wolverine’s acute smell sense pierced this quickly. I think he used his smell-sense but in all honesty he could have just used his eye-sense. In BARBARIAN WITH A GUN Frank wears a brown wig of no fixed style and another mustache. This works out pretty well until he meets a woman who had earlier seen him shoot the guy he’s disguised as and was also physically pleasured by said guy. Oh, Frank undone by sentiment!

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So. Yes, it’s one of those old timey adventures where Frank has all the moral complexity of a brick and just batters himself against the obstacles in his way until everybody who should be dead is dead and then he gets on with a nice bit of sewing. It’s pretty well done, too. Chuck Dixon is certainly a professional at this stuff. He’s certainly professional enough not to let his personality infect the work and thus Frank never spends anytime whatsoever worrying about what consenting adults of the same gender choose to do with their genitals. Dixon is also professional enough to deliver a satisfyingly violent action-adventure romp that takes itself seriously enough but never too seriously. He does a really smart job on Frank’s clipped narration which includes gems like, “Carbine goes Winchester on me.” and “He’s asking for mercy. Sorry. Fresh out.” I dig that stuff, that He-Man steak and taters stuff and it’s all over this one.

 

There’s no politics either despite the fact that the island of Porta Dulce is bursting into revolution more often than a teen’s face bursts into zits. The ruling class are corrupt and violent, the peasants are corrupt and violent, the Americans there to make a buck are corrupt and violent even the crocs are violent (but not corrupt). The nicest character is a pig that just ambles through and rescues our bunch of heroes with its unerring sense of direction. And it is a bunch by this point because Frank has called in Micro and Ice Phillips. This latter character is a new one on me but he’s obviously got some “juice” because the back of the TPB declares “Guest starring Ice Phillips from Marvel’s controversial series The ‘Nam!” (The ‘Nam was indeed controversial since (at least for a while when it was written by Doug Murray and illustrated by Michael Golden)  Marvel published it and it wasn't awful and was in fact quite good). So one for Ice Phillips fans here! There’s a great scene between the trio where Micro almost spills the beans on why Frank does what he does to Ice (who apparently thinks Frank is just doing it for chuckles or something) and Frank says, “Don’t tell him. Don’t ever tell him. He doesn't deserve to know.” Which is super-pissy of Frank. Then he just flounces off! Ooooh, get her!

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Of course all this is illustrated by John Buscema. Or John “The Don” Buscema. Now John Buscema wasn’t really the paterfamilias of a crime family in much the same way as Gene Colan wasn’t the head of a faculty in a school or college but Gene was still “The Dean” and John will always be “The Don”. He was also referred to as The Rembrandt of Comics which means he was frickin aces. It’s important to remember that John Buscema was frickin’ aces because the production of monthly comics didn't do him any favours really. He was mostly relegated to pencils so they could get more of him out there but, man, he loved inking his own stuff. And if you see any you’ll love it too. BARBARIAN WITH A GUN is typically Marvel Buscema as here he provides pencils and as bare as they may seem they still display his talent for framing and generally getting the stuff that matters into the panel in a way that’s unfussy and pleasing. Oh, and he still got emough ink on his brush to draw smoking hot ladies that embody the word "fleshy". Mind you he’s not helped by the buggers muddle of inkers, sometimes there’s more than one of them having a pop at his pencils in one issue.

 

These comics were originally published in 1994, I think, and John Buscema died in 2002 so we're definitely looking at a Lion in Winter here or at least one that’s feeling the chill a bit. It’s all still there though, all the Buscematic bustle and muscular pop just a bit sticky with the ink of others. It’s a bit odd really because we’re talking about John Buscema here and you’d think he’d have been treated a bit better. It isn't as though Marvel were unaware of the importance of Buscema’s work in identifying Marvel as being quite good. In fact as far back as 1978 Buscema was chosen to illustrate the book HOW TO DRAW COMICS THE MARVEL WAY. His art was chosen as the template for the sausage factory. Not Gil Kane or Jack Kirby,no, John Buscema. Mind you Jack Kirby and Gil Kane would probably have told Marvel to take a flying f*** at a rolling doughnut by that point. Or at least have pointed out that How To Draw Comics The Marvel Way was to have sound legal representation at all times, never depend on verbal promises and remember that you might need money in the future. So, John Buscema’s value was clearly acknowledged by Marvel but at the end they have him pump out some books that have to have the heavy hands of others all over them in order for them to come out on time. Kirby forbid John Buscema be given time to do some stuff the way he wanted at the end of career. Nah, just get those books out, Buscema? Never heard of him, never did anything for us. Where’s my Punisher comics?!?

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This lack of respect extends to the physical artifact itself. While the creative contents are fine, even managing to entertain despite the mish-mash of inking, the physical contents lack even cursory care and attention. The cover is a graduate of the school of Intern With Photoshop, the colouring in general is imprecise and wishy-washy and when blood is shown to fly from punctured bodies it is coloured yellow. Yellow. Maybe The Punisher fires harmless custard bullets? Maybe the people he kills are aliens? Maybe Kevin Tinsley needs biology lessons? Maybe Marvel don’t give a chuff? Which, y’know, is their prerogative and all but this costs $15.99 and I don’t think it’s whiny for someone handing over that amount of cash to expect a decent product in return. I hear your TPBs don’t sell so well, Marvel? Maybe that’s why.

 

Despite all that it is still a sound piece of hugely testicular entertainment which does its job well due to the professionalism of Dixon, Buscema et al. but the fact that it’s such a cheapjack package makes it only EH! If, however, you like John Buscema, daft violence and got it for a fiver it’s really GOOD!

 

And that’s it from me and now...back to the COMICS!